|
3ds Max C++ API Reference
|
#include "Types.h"#include "RenderItemHandleArray.h"#include "UpdateDisplayContext.h"#include "UpdateNodeContext.h"#include "UpdateViewContext.h"#include "../BaseInterface.h"Classes | |
| class | IObjectDisplay2 |
| To give object plugins better control of display, now object plugins can expose IObjectDisplay2 interface. More... | |
Namespaces | |
| MaxSDK | |
| MaxSDK::Graphics | |
Macros | |
| #define | IOBJECT_DISPLAY2_INTERFACE_ID Interface_ID(0x471404b6, 0x71ee66a1) |
| Interface id of IObjectDisplay. More... | |
Enumerations | |
| enum | ObjectDisplayRequirement { ObjectDisplayRequireLegacyDisplayMode = 0x00000001 , ObjectDisplayRequireUpdatePerViewItems = 0x00000002 } |
| This enum contains flags that can be combined together to specify whether or not certain functions of IObjectDisplay2 will be supported. More... | |
| #define IOBJECT_DISPLAY2_INTERFACE_ID Interface_ID(0x471404b6, 0x71ee66a1) |
Interface id of IObjectDisplay.