| 3ds Max C++ API Reference
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Channel-generic interface for particle channels that store data in "map" form A map consists of Tab<UVVert> and Tab<TVFace> information. More...
#include "PFExport.h"#include "../ifnpub.h"#include "IParticleChannelTabUVVert.h"#include "IParticleChannelTabTVFace.h"| Classes | |
| class | IParticleChannelMapR | 
| class | IParticleChannelMapW | 
| Macros | |
| #define | PARTICLECHANNELMAPR_INTERFACE Interface_ID(0x74f93c16, 0x1eb34500) | 
| #define | PARTICLECHANNELMAPW_INTERFACE Interface_ID(0x74f93c16, 0x1eb34501) | 
| #define | GetParticleChannelMapRInterface(obj) ((IParticleChannelMapR*)obj->GetInterface(PARTICLECHANNELMAPR_INTERFACE)) | 
| #define | GetParticleChannelMapWInterface(obj) ((IParticleChannelMapW*)obj->GetInterface(PARTICLECHANNELMAPW_INTERFACE)) | 
Channel-generic interface for particle channels that store data in "map" form A map consists of Tab<UVVert> and Tab<TVFace> information.
| #define PARTICLECHANNELMAPR_INTERFACE Interface_ID(0x74f93c16, 0x1eb34500) | 
| #define PARTICLECHANNELMAPW_INTERFACE Interface_ID(0x74f93c16, 0x1eb34501) | 
| #define GetParticleChannelMapRInterface | ( | obj | ) | ((IParticleChannelMapR*)obj->GetInterface(PARTICLECHANNELMAPR_INTERFACE)) | 
| #define GetParticleChannelMapWInterface | ( | obj | ) | ((IParticleChannelMapW*)obj->GetInterface(PARTICLECHANNELMAPW_INTERFACE)) |