| 3ds Max C++ API Reference
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Channel-specific interfaces for ParticleChannelNew. More...
#include "../ifnpub.h"| Classes | |
| class | IParticleChannelNewR | 
| class | IParticleChannelNewW | 
| Macros | |
| #define | PARTICLECHANNELNEWR_INTERFACE Interface_ID(0x74f93b01, 0x1eb34500) | 
| #define | PARTICLECHANNELNEWW_INTERFACE Interface_ID(0x74f93b01, 0x1eb34501) | 
| #define | GetParticleChannelNewRInterface(obj) ((IParticleChannelNewR*)obj->GetInterface(PARTICLECHANNELNEWR_INTERFACE)) | 
| #define | GetParticleChannelNewWInterface(obj) ((IParticleChannelNewW*)obj->GetInterface(PARTICLECHANNELNEWW_INTERFACE)) | 
| Enumerations | |
| enum | { particleChannelNew_isNew , particleChannelNew_isAllNew , particleChannelNew_isAllOld } | 
| enum | { particleChannelNew_setNew , particleChannelNew_setOld , particleChannelNew_setAllNew , particleChannelNew_setAllOld } | 
Channel-specific interfaces for ParticleChannelNew.
The channel is used to mark particles that have just come to the current event (either via birth or a jump from another event
| #define PARTICLECHANNELNEWR_INTERFACE Interface_ID(0x74f93b01, 0x1eb34500) | 
| #define PARTICLECHANNELNEWW_INTERFACE Interface_ID(0x74f93b01, 0x1eb34501) | 
| #define GetParticleChannelNewRInterface | ( | obj | ) | ((IParticleChannelNewR*)obj->GetInterface(PARTICLECHANNELNEWR_INTERFACE)) | 
| #define GetParticleChannelNewWInterface | ( | obj | ) | ((IParticleChannelNewW*)obj->GetInterface(PARTICLECHANNELNEWW_INTERFACE)) | 
| anonymous enum |