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3ds Max C++ API Reference
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#include "../MaxHeap.h"#include "../Interval.h"#include "../geom/Color.h"#include "../ifnpub.h"#include <memory>#include "IPhysicalSunSky.inline.h"Classes | |
| class | IPhysicalSunSky |
| Access to functionality and properties of the Physical Sun & Sky environment map. More... | |
| struct | IPhysicalSunSky::ShadingParameters |
| Encapsulates the set of shading parameters for the Physical Sun & Sky. More... | |
| class | IPhysicalSunSky::IShader |
| An object which encapsulates the evaluation (shading) of the Physical Sun & Sky environment. More... | |
| class | IPhysicalSunSky::IShaderGenerator |
| Provides facilities to initialize the shading parameters of the Physical Sun & Sky plugin. More... | |
Namespaces | |
| MaxSDK | |