3ds Max C++ API Reference
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#include "../GraphicsTypes.h"
#include "IRefObject.h"
#include "../baseinterface.h"
#include "RenderEnums.h"
#include "../geom/box3.h"
#include "VertexBufferHandle.h"
#include "IndexBufferHandle.h"
#include "MaterialRequiredStreams.h"
#include "DrawContext.h"
Classes | |
class | IRenderGeometry |
IRenderGeometry is a representation of a geometry. More... | |
Namespaces | |
MaxSDK | |
MaxSDK::Graphics | |
Typedefs | |
typedef RefPtr< IRenderGeometry > | IRenderGeometryPtr |