3ds Max C++ API Reference
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|
Namespaces
ImmediateRenderItemHandle.h File Reference
#include "
RenderItemHandle.h
"
#include "
IDisplayCallback.h
"
Classes
class
ImmediateRenderItemHandle
This class is used to wrap user defined
IDisplayCallback
class.
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Namespaces
MaxSDK
MaxSDK::Graphics
maxsdk
include
Graphics
ImmediateRenderItemHandle.h
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