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3ds Max C++ API Reference
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#include "export.h"#include "maxheap.h"#include "baseinterface.h"#include "ipipelineclient.h"#include "geom/bitarray.h"#include "mncommon.h"#include "geom/box3.h"#include "TabTypes.h"Classes | |
| class | MNNormalFace |
| This stores specified normal information for a given face. More... | |
| class | MNNormalSpec |
Macros | |
| #define | MN_NORMAL_SPEC_INTERFACE Interface_ID(0x7b7c2c5f, 0xf94260f) |
| #define | MNNORMAL_NORMALS_BUILT 0x01 |
| #define | MNNORMAL_NORMALS_COMPUTED 0x02 |
| #define | MNNORMAL_DISPLAY_HANDLES 0x04 |
| #define | MNNORMAL_FACE_ANGLES 0x08 |
| #define | MNNORMAL_LENGTH_DEFAULT 10.0f |
| #define MN_NORMAL_SPEC_INTERFACE Interface_ID(0x7b7c2c5f, 0xf94260f) |
| #define MNNORMAL_NORMALS_BUILT 0x01 |
| #define MNNORMAL_NORMALS_COMPUTED 0x02 |
| #define MNNORMAL_DISPLAY_HANDLES 0x04 |
| #define MNNORMAL_FACE_ANGLES 0x08 |
| #define MNNORMAL_LENGTH_DEFAULT 10.0f |