3ds Max C++ API Reference
ProductFileSupport.h File Reference
#include "buildver.h"

Macros

#define FILE_SUPPORT_NONE   0x000
 
#define FILE_SUPPORT_OPEN   0x001
 
#define FILE_SUPPORT_SAVE   0x002
 
#define FILE_SUPPORT_DEFAULT   0x004
 
#define FILE_SUPPORT_EXPORT   0x008
 
#define FILE_SUPPORT_IMPORT   0x010
 
#define FILE_SUPPORT_MERGE   0x020
 
#define FILE_SUPPORT_REPLACE   0x040
 
#define FILE_SUPPORT_XREF   0x080
 
#define FILE_SUPPORT_RPS_OPEN   0x100
 
#define FILE_SUPPORT_RPS_SAVE   0x200
 
#define FILE_SUPPORT_NATIVE
 
#define FILE_FORMAT_MAX   FILE_SUPPORT_NATIVE
 
#define FILE_FORMAT_RPS   (FILE_SUPPORT_RPS_OPEN|FILE_SUPPORT_RPS_SAVE)
 
#define FILE_FORMAT_CHR   (FILE_SUPPORT_SAVE|FILE_SUPPORT_OPEN|FILE_SUPPORT_MERGE|FILE_SUPPORT_REPLACE|FILE_SUPPORT_XREF)
 

Macro Definition Documentation

◆ FILE_SUPPORT_NONE

#define FILE_SUPPORT_NONE   0x000

◆ FILE_SUPPORT_OPEN

#define FILE_SUPPORT_OPEN   0x001

◆ FILE_SUPPORT_SAVE

#define FILE_SUPPORT_SAVE   0x002

◆ FILE_SUPPORT_DEFAULT

#define FILE_SUPPORT_DEFAULT   0x004

◆ FILE_SUPPORT_EXPORT

#define FILE_SUPPORT_EXPORT   0x008

◆ FILE_SUPPORT_IMPORT

#define FILE_SUPPORT_IMPORT   0x010

◆ FILE_SUPPORT_MERGE

#define FILE_SUPPORT_MERGE   0x020

◆ FILE_SUPPORT_REPLACE

#define FILE_SUPPORT_REPLACE   0x040

◆ FILE_SUPPORT_XREF

#define FILE_SUPPORT_XREF   0x080

◆ FILE_SUPPORT_RPS_OPEN

#define FILE_SUPPORT_RPS_OPEN   0x100

◆ FILE_SUPPORT_RPS_SAVE

#define FILE_SUPPORT_RPS_SAVE   0x200

◆ FILE_SUPPORT_NATIVE

#define FILE_SUPPORT_NATIVE
Value:
FILE_SUPPORT_MERGE | FILE_SUPPORT_REPLACE | \
FILE_SUPPORT_XREF | FILE_SUPPORT_DEFAULT)
#define FILE_SUPPORT_SAVE
Definition: ProductFileSupport.h:21
#define FILE_SUPPORT_DEFAULT
Definition: ProductFileSupport.h:22
#define FILE_SUPPORT_REPLACE
Definition: ProductFileSupport.h:26
#define FILE_SUPPORT_OPEN
Definition: ProductFileSupport.h:20

◆ FILE_FORMAT_MAX

#define FILE_FORMAT_MAX   FILE_SUPPORT_NATIVE

◆ FILE_FORMAT_RPS

#define FILE_FORMAT_RPS   (FILE_SUPPORT_RPS_OPEN|FILE_SUPPORT_RPS_SAVE)

◆ FILE_FORMAT_CHR