3ds Max C++ API Reference
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#include "buildver.h"
Macros | |
#define | FILE_SUPPORT_NONE 0x000 |
#define | FILE_SUPPORT_OPEN 0x001 |
#define | FILE_SUPPORT_SAVE 0x002 |
#define | FILE_SUPPORT_DEFAULT 0x004 |
#define | FILE_SUPPORT_EXPORT 0x008 |
#define | FILE_SUPPORT_IMPORT 0x010 |
#define | FILE_SUPPORT_MERGE 0x020 |
#define | FILE_SUPPORT_REPLACE 0x040 |
#define | FILE_SUPPORT_XREF 0x080 |
#define | FILE_SUPPORT_RPS_OPEN 0x100 |
#define | FILE_SUPPORT_RPS_SAVE 0x200 |
#define | FILE_SUPPORT_NATIVE |
#define | FILE_FORMAT_MAX FILE_SUPPORT_NATIVE |
#define | FILE_FORMAT_RPS (FILE_SUPPORT_RPS_OPEN|FILE_SUPPORT_RPS_SAVE) |
#define | FILE_FORMAT_CHR (FILE_SUPPORT_SAVE|FILE_SUPPORT_OPEN|FILE_SUPPORT_MERGE|FILE_SUPPORT_REPLACE|FILE_SUPPORT_XREF) |
#define FILE_SUPPORT_NONE 0x000 |
#define FILE_SUPPORT_OPEN 0x001 |
#define FILE_SUPPORT_SAVE 0x002 |
#define FILE_SUPPORT_DEFAULT 0x004 |
#define FILE_SUPPORT_EXPORT 0x008 |
#define FILE_SUPPORT_IMPORT 0x010 |
#define FILE_SUPPORT_MERGE 0x020 |
#define FILE_SUPPORT_REPLACE 0x040 |
#define FILE_SUPPORT_XREF 0x080 |
#define FILE_SUPPORT_RPS_OPEN 0x100 |
#define FILE_SUPPORT_RPS_SAVE 0x200 |
#define FILE_SUPPORT_NATIVE |
#define FILE_FORMAT_MAX FILE_SUPPORT_NATIVE |
#define FILE_FORMAT_RPS (FILE_SUPPORT_RPS_OPEN|FILE_SUPPORT_RPS_SAVE) |
#define FILE_FORMAT_CHR (FILE_SUPPORT_SAVE|FILE_SUPPORT_OPEN|FILE_SUPPORT_MERGE|FILE_SUPPORT_REPLACE|FILE_SUPPORT_XREF) |