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3ds Max C++ API Reference
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#include "export.h"#include "maxheap.h"#include "UVWMapTypes.h"#include "geom/matrix3.h"#include "WindowsDefines.h"Classes | |
| class | UVWMapper |
Enumerations | |
| enum | CartesianAxisType { POSITIVE_X = 0 , POSITIVE_Y = 1 , POSITIVE_Z = 2 , NEGATIVE_X = 3 , NEGATIVE_Y = 4 , NEGATIVE_Z = 5 , N_CARTESIAN_AXIS_TYPES = 6 } |
| Enumeration indexing axes of Cartesian coordinate system, in either possible sense, consistent with return value for UVWMapper::MainAxis function. More... | |
| enum | CylindricalAxisType { RADIAL = 0 , CIRCUMFERENTIAL = 1 , POSITIVE_AXIAL = 2 , NEGATIVE_AXIAL = 3 , N_CYL_AXIS_TYPES = 4 } |
| Enumeration indexing axes of Cylindrical coordinate system, including both possible senses of the cylindrical axial direction. More... | |
| enum CartesianAxisType |
Enumeration indexing axes of Cartesian coordinate system, in either possible sense, consistent with return value for UVWMapper::MainAxis function.
| Enumerator | |
|---|---|
| POSITIVE_X | |
| POSITIVE_Y | |
| POSITIVE_Z | |
| NEGATIVE_X | |
| NEGATIVE_Y | |
| NEGATIVE_Z | |
| N_CARTESIAN_AXIS_TYPES | |
| enum CylindricalAxisType |