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3ds Max C++ API Reference
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#include "maxheap.h"#include "stack.h"#include "iFnPub.h"#include "strbasic.h"#include "actiontableTypedefs.h"#include "Noncopyable.h"#include "Path.h"Classes | |
| struct | ActionDescription |
| Description of a command for building action tables from static data This is a helper structure used for building ActionTables. More... | |
| class | IActionOptions |
| This interface should be implemented if an action item (ActionItem) supports an alternate options command. More... | |
| class | ActionItem |
| Represents an operation contained in an ActionTabls. More... | |
| class | ActionTable |
| A table of action items that can be used by plug-ins to export tables of action items that can be used by the UI to attach to keyboard shortcuts, assigned to toolbar buttons, and add to menus. More... | |
| class | ActionCallback |
| 3ds Max uses the ExecuteAction() method of an instance of this class when an ActionItem is executed. More... | |
| class | ActionContext |
| An ActionContext is an identifer of a group of keyboard shortcuts. More... | |
| class | IActionManager |
| Manages a set of ActionTables, ActionCallbacks and ActionContext. More... | |
| class | IActionManager10 |
| A mixin-interface extension to IActionManager which allows a client to dispatch a Message back to the application if it is not handled by the focused control. More... | |
| class | DynamicMenuCallback |
| When a user makes a selection from a dynamic menu 3ds Max will call DynamicMenuCallback::MenuItemSelected() to process that selection. More... | |
| class | DynamicMenu |
| Provides an easy mechanism for plug-ins to produce the menu needed in the ActionItem::GetDynamicMenu() method. More... | |
Macros | |
| #define | ACTION_OPTION_INTERFACE Interface_ID(0x3c0276f5, 0x190964f5) |
| #define | ACTION_OPTION_INTERFACE_OPT2 Interface_ID(0x0011dcdc, 0x0012dcdc) |
| #define | IID_ACTION_ITEM Interface_ID(0x6fbd5f3c, 0x7c5a32db) |
| Identifier of the ActionItem interface. More... | |
| #define | IID_ACTION_TABLE Interface_ID(0x27ba191e, 0x4d391886) |
| Identifier of the ActionTable interface. More... | |
| #define | ACTION_MGR_INTERFACE Interface_ID(0x4bb71a79, 0x4e531e4f) |
| Used to retrieve a handle to a instance of a global class that implements the IActionManager interface. More... | |
ActionOption Constants | |
| #define | AO_DEFAULT 0x0001 |
| #define | AO_CLOSEDIALOG 0x0002 |
Variables | |
| const ActionTableId | kActionMainUI = 0 |
| const ActionTableId | kActionTrackView = 1 |
| const ActionTableId | kActionMaterialEditor = 2 |
| const ActionTableId | kActionVideoPost = 3 |
| const ActionTableId | kActionSchematicView = 5 |
| const ActionTableId | kActionCommonIReshade = 6 |
| const ActionTableId | kActionScanlineIReshade = 7 |
| const ActionContextId | kActionMainUIContext = 0 |
| const ActionContextId | kActionTrackViewContext = 1 |
| const ActionContextId | kActionMaterialEditorContext = 2 |
| const ActionContextId | kActionVideoPostContext = 3 |
| const ActionContextId | kActionSchematicViewContext = 5 |
| const ActionContextId | kActionIReshadeContext = 6 |
| #define AO_DEFAULT 0x0001 |
| #define AO_CLOSEDIALOG 0x0002 |
| #define ACTION_OPTION_INTERFACE Interface_ID(0x3c0276f5, 0x190964f5) |
| #define ACTION_OPTION_INTERFACE_OPT2 Interface_ID(0x0011dcdc, 0x0012dcdc) |
| #define IID_ACTION_ITEM Interface_ID(0x6fbd5f3c, 0x7c5a32db) |
Identifier of the ActionItem interface.
| #define IID_ACTION_TABLE Interface_ID(0x27ba191e, 0x4d391886) |
Identifier of the ActionTable interface.
| #define ACTION_MGR_INTERFACE Interface_ID(0x4bb71a79, 0x4e531e4f) |
Used to retrieve a handle to a instance of a global class that implements the IActionManager interface.