3ds Max C++ API Reference
BitArray Class Reference

#include <bitarray.h>

Classes

class  NumberSetProxy
 

Public Member Functions

 BitArray ()
 
 BitArray (int n)
 
 BitArray (const BitArray &b)
 
 ~BitArray ()
 
void SetSize (int n, int save=0)
 
int GetSize () const
 
void ClearAll ()
 
void SetAll ()
 
void Set (int i)
 
void Clear (int i)
 
void Set (int i, int b)
 
__forceinline int operator[] (int i) const
 
bool IsEmpty () const
 
bool AnyBitSet () const
 
NumberSetProxy NumberSet () const
 
void Compress ()
 
void Expand ()
 
void Reverse (bool keepZero=false)
 
void Rotate (int direction, int count)
 
void Shift (int direction, int count, int where=0)
 
void EnumSet (BitArrayCallback &cb)
 
void DeleteSet (BitArray &dset, int mult=1)
 
UTILGEOMEXPORT IOResult Save (ISave *isave)
 
UTILGEOMEXPORT IOResult Load (ILoad *iload)
 
bool operator== (const BitArray &b) const
 
BitArrayoperator= (const BitArray &b)
 
BitArrayoperator&= (const BitArray &b)
 
BitArrayoperator|= (const BitArray &b)
 
BitArrayoperator^= (const BitArray &b)
 
BitArray operator& (const BitArray &) const
 
BitArray operator| (const BitArray &) const
 
BitArray operator^ (const BitArray &) const
 
BitArray operator~ () const
 
void Swap (BitArray &other)
 Swap the contents of two bitarrays. More...
 

Friends

class NumberSetProxy
 

Detailed Description

See also
Template Class Tab, Class BitArrayCallback.

Description:
This class allows the developer to define a set of bit flags that may be treated as a virtual array and are stored in an efficient manner. The class has methods to set, clear and return the i-th bit, resize the BitArray, etc. All methods are implemented by the system.

Constructor & Destructor Documentation

◆ BitArray() [1/3]

BitArray ( )
inline
Remarks
Default constructor. Sets the number of bits to 0.
204  {
205  bits = nullptr;
206  numBits = 0;
207  BitArrayAllocated();
208  }
uint64_t * bits
Definition: bitarray.h:69

◆ BitArray() [2/3]

BitArray ( int  n)
inline
Remarks
Constructor.
Parameters:
int i

The size of the BitArray in bits.
214  {
215  assert(n >= 0);
216  if (n < 0)
217  {
218  n = 0;
219  }
220  if (UseLocalBits(n))
221  {
222  numBits = n;
223  localBits = 0;
224 
225  BitArrayAllocated();
226  }
227  else
228  {
229  CreateBitArrayImpl(n);
230  }
231  }
uint64_t localBits
Definition: bitarray.h:72
#define assert(expr)
Definition: assert1.h:81

◆ BitArray() [3/3]

BitArray ( const BitArray b)
inline
Remarks
Constructor. Duplicates the BitArray passed.
Parameters:
const BitArray& b

The BitArray to duplicate.
237  {
238  if (b.UseLocalBits())
239  {
240  localBits = b.localBits;
241  numBits = b.numBits;
242 
243  BitArrayAllocated();
244  }
245  else
246  {
247  SetBitsFromImpl(b);
248  }
249  }

◆ ~BitArray()

~BitArray ( )
inline
252  {
253  if (!UseLocalBits())
254  FreeBitsImpl();
255  else
256  BitArrayDeallocated();
257  }

Member Function Documentation

◆ SetSize()

void SetSize ( int  n,
int  save = 0 
)
Remarks
Sets the number of bits used.
Parameters
n- The number of bits in to be in the array. If this value is a negative number, or equal to the current size of the BitArray then nothing will happen.
save- If passed as 1, the old bit values will be preserved when the array is resized.

◆ GetSize()

int GetSize ( ) const
inline
Remarks
Returns the size of the bit array in bits.
267  {
268  return numBits;
269  }

◆ ClearAll()

void ClearAll ( )
inline
Remarks
Clears all the bits in the array (sets them to 0).
273  {
274  if (UseLocalBits())
275  {
276  localBits = 0;
277  }
278  else
279  {
280  ClearAllImpl();
281  }
282  }

◆ SetAll()

void SetAll ( )
inline
Remarks
Sets all the bits in the array to 1.
286  {
287  if (UseLocalBits())
288  {
289  localBits = BitMask(numBits) - 1;
290  }
291  else
292  {
293  SetAllImpl();
294  }
295  }

◆ Set() [1/2]

void Set ( int  i)
inline
Remarks
Set the i-th bit to 1.
Parameters
i- The array index of the bit to set.
300  {
301  assert(i > -1 && i < numBits);
302  if ((i > -1) && (i < numBits))
303  {
304  if (UseLocalBits())
305  {
306  localBits |= BitMask(i);
307  }
308  else
309  {
310  bits[i >> NSHIFT] |= BitMask(i & BITS_PER_DWORD_PTR_MASK);
311  }
312  }
313  }

◆ Clear()

void Clear ( int  i)
inline
Remarks
Sets the i-th bit to 0.
Parameters:
int i

The array index of the bit to clear.
320  {
321  assert(i > -1 && i < numBits);
322  if ((i > -1) && (i < numBits))
323  {
324  if (UseLocalBits())
325  {
326  localBits &= ~BitMask(i);
327  }
328  else
329  {
330  bits[i >> NSHIFT] &= ~BitMask(i & BITS_PER_DWORD_PTR_MASK);
331  }
332  }
333  }

◆ Set() [2/2]

void Set ( int  i,
int  b 
)
inline
Remarks
Set the i-th bit to b.
Parameters
i- The index of the bit to set.
b- The value to set, either 1 or 0.
339  {
340  b ? Set(i) : Clear(i);
341  }
void Clear(int i)
Definition: bitarray.h:319
void Set(int i)
Definition: bitarray.h:299

◆ operator[]()

__forceinline int operator[] ( int  i) const
inline
Remarks
Gets the i-th bit.
Parameters
i- The index of the bit. If the index is a negative or bigger than the array size, it returns 0
346  {
347  assert(i > -1);
348  assert(i < numBits);
349  if ((i > -1) && (i < numBits))
350  return UseLocalBits() ? (localBits & BitMask(i) ? 1 : 0) : GetBit(i);
351  else
352  return 0;
353  }

◆ IsEmpty()

bool IsEmpty ( ) const
inline
Remarks
Returns true if no bits are set; otherwise false. This method is much faster than checking if NumberSet() returns 0.
358  {
359  return UseLocalBits() ? !localBits : IsEmptyImpl();
360  }

◆ AnyBitSet()

bool AnyBitSet ( ) const
inline
362  {
363  return !IsEmpty();
364  }
bool IsEmpty() const
Definition: bitarray.h:357

◆ NumberSet()

NumberSetProxy NumberSet ( ) const
inline
Remarks
how many bits are 1's? use IsEmpty() for faster checks
Returns
Returns a proxy object which can optimize client code depending on the type of access required (ie: != 0 would call IsEmpty(), etc)
370  {
371  return NumberSetProxy(*this);
372  }
friend class NumberSetProxy
Definition: bitarray.h:199

◆ Compress()

void Compress ( )
Remarks
This is not currently implemented and is reserved for future use.

◆ Expand()

void Expand ( )
Remarks
This is not currently implemented and is reserved for future use.

◆ Reverse()

void Reverse ( bool  keepZero = false)
Remarks
Reverses the bits in the BitArray.
Parameters:
BOOL keepZero = FALSE

If TRUE the zero bit is kept where it is.

◆ Rotate()

void Rotate ( int  direction,
int  count 
)
Remarks
Rotates the bits in the BitArray (with wraparound).
Parameters:
int direction

The direction to rotate.

int count

The number of bits to rotate.

◆ Shift()

void Shift ( int  direction,
int  count,
int  where = 0 
)
Remarks
Shifts the bits in the BitArray (without wraparound).
Parameters:
int direction

One of the following values:

LEFT_BITSHIFT

RIGHT_BITSHIFT

int count

The number of bits to shift.

int where=0

This indicates where the shift will begin. For example, if you have a BitArray containing: 10101010

and you Shift(LEFT_BITSHIFT, 1, 4) you'll get: 10100100

All the bits from 4 to 8 are shifted one bit left, with zeroes shifted in from the right. The first bit affected is the where bit. If you leave off the where parameter you'd get the usual: 01010100

The RIGHT_BITSHIFT starts at that bit; it is unaffected because the operation proceeds to the right: 10101010.

Shift(RIGHT_BITSHIFT, 1, 4) results in: 10101101.

◆ EnumSet()

void EnumSet ( BitArrayCallback cb)
Remarks
This method is used to enumerate all the elements that have a "1" value, and call the callback proc() with the index of the element.
Parameters:
BitArrayCallback &cb

The callback object whose proc() method is called.

◆ DeleteSet()

void DeleteSet ( BitArray dset,
int  mult = 1 
)
Remarks
This method allows you to delete a selection of elements from this BitArray. This is useful, for instance, if you're deleting a set of vertices from a mesh and wish to keep the vertSel and vertHide arrays up to date.
Parameters:
BitArray & dset

This is a bit array which represents which elements should be deleted. Typically (if mult==1) dset will have the same size as (this).

int mult=1

This is a multiplier which indicates how many elements in (*this) are deleted for each entry in dset. For instance, when deleting faces in a mesh, you also need to delete the corresponding edge selection data. Since edgeSel[f*3], edgeSel[f*3+1], and edgeSel[f*3+2] correspond to face f, you'd use mult=3:

faceSel.DeleteSet (fdel);

edgeSel.DeleteSet (fdel, 3);

◆ Save()

UTILGEOMEXPORT IOResult Save ( ISave isave)
Remarks
Save and Load are only forward declared in this header! If you need to use Save or Load, you must link with maxutil, which is where these methods are implemented. This way, geom.dll is independent from maxsdk.

◆ Load()

UTILGEOMEXPORT IOResult Load ( ILoad iload)
Remarks
Save and Load are only forward declared in this header! If you need to use Save or Load, you must link with maxutil, which is where these methods are implemented. This way, geom.dll is independent from maxsdk.

◆ operator==()

bool operator== ( const BitArray b) const
inline
Remarks
This operator is available in release 3.0 and later only.

Comparison operator.
Parameters:
const BitArray& b

The BitArray to compare with this one.
Returns
true if the BitArrays are 'equal' (same size and same bits set); otherwise false.
457  {
458  return (numBits == b.numBits) && (UseLocalBits() ? (localBits == b.localBits) : CompareBitsImpl(b));
459  }

◆ operator=()

BitArray& operator= ( const BitArray b)
Remarks
Assignment operator.

◆ operator&=()

BitArray& operator&= ( const BitArray b)
Remarks
AND= this BitArray with the specified BitArray.

◆ operator|=()

BitArray& operator|= ( const BitArray b)
Remarks
OR= this BitArray with the specified BitArray.

◆ operator^=()

BitArray& operator^= ( const BitArray b)
Remarks
XOR= this BitArray with the specified BitArray.

◆ operator&()

BitArray operator& ( const BitArray ) const
Remarks
AND two BitArrays

◆ operator|()

BitArray operator| ( const BitArray ) const
Remarks
OR two BitArrays

◆ operator^()

BitArray operator^ ( const BitArray ) const
Remarks
XOR two BitArrays

◆ operator~()

BitArray operator~ ( ) const
inline
Remarks
Unary NOT function
484  {
485  return UseLocalBits() ? BitArray(~localBits, numBits, true) : OperatorNotImpl();
486  }
BitArray()
Definition: bitarray.h:203

◆ Swap()

void Swap ( BitArray other)

Swap the contents of two bitarrays.

This is an efficient way of transfering the contents of a temporary bitarray object into a more permanent instance, such as a data member. For instance:

{
// do something with tmp...
m_MyBitArray.Swap(tmp);
}
Definition: bitarray.h:59
constexpr auto size(const C &c) -> decltype(c.size())
Definition: geom_span.hpp:187

would be more efficient than using operator= in this case.

Parameters
[in,out]otherThe contents of 'other' will be swaped with the contents of 'this'

Friends And Related Function Documentation

◆ NumberSetProxy

friend class NumberSetProxy
friend

Member Data Documentation

◆ bits

uint64_t* bits

◆ localBits

uint64_t localBits