3ds Max C++ API Reference
IDX9VertexShader Class Referenceabstract

#include <idx9vertexshader.h>

+ Inheritance diagram for IDX9VertexShader:

Public Member Functions

virtual Interface_ID GetID ()
 
virtual HRESULT ConfirmDevice (ID3D9GraphicsWindow *gw)=0
 
virtual HRESULT ConfirmPixelShader (IDX9PixelShader *pps)=0
 
virtual bool CanTryStrips ()=0
 
virtual int GetNumMultiPass ()=0
 
virtual LPDIRECT3DVERTEXSHADER9 GetVertexShaderHandle (int numPass)=0
 
virtual HRESULT SetVertexShader (ID3D9GraphicsWindow *gw, int numPass)=0
 
virtual bool DrawMeshStrips (ID3D9GraphicsWindow *gw, MeshData *data)=0
 
virtual bool DrawWireMesh (ID3D9GraphicsWindow *gw, WireMeshData *data)=0
 
virtual void StartLines (ID3D9GraphicsWindow *gw, WireMeshData *data)=0
 
virtual void AddLine (ID3D9GraphicsWindow *gw, DWORD *vert, int vis)=0
 
virtual bool DrawLines (ID3D9GraphicsWindow *gw)=0
 
virtual void EndLines (ID3D9GraphicsWindow *gw, GFX_ESCAPE_FN fn)=0
 
virtual void StartTriangles (ID3D9GraphicsWindow *gw, MeshFaceData *data)=0
 
virtual void AddTriangle (ID3D9GraphicsWindow *gw, DWORD index, int *edgeVis)=0
 
virtual bool DrawTriangles (ID3D9GraphicsWindow *gw)=0
 
virtual void EndTriangles (ID3D9GraphicsWindow *gw, GFX_ESCAPE_FN fn)=0
 
- Public Member Functions inherited from IVertexShader
virtual HRESULT Initialize (Mesh *mesh, INode *node)=0
 
virtual HRESULT Initialize (MNMesh *mnmesh, INode *node)=0
 
- Public Member Functions inherited from BaseInterface
virtual UtilExport ~BaseInterface ()
 Destructor. More...
 
UtilExport BaseInterfaceGetInterface (Interface_ID id) override
 
virtual LifetimeType LifetimeControl ()
 
virtual bool RegisterNotifyCallback (InterfaceNotifyCallback *incb)
 
virtual void UnRegisterNotifyCallback (InterfaceNotifyCallback *incb)
 
virtual BaseInterfaceAcquireInterface ()
 
virtual void ReleaseInterface ()
 
virtual void DeleteInterface ()
 
virtual BaseInterfaceCloneInterface (void *remapDir=nullptr)
 
- Public Member Functions inherited from InterfaceServer
virtual UtilExport ~InterfaceServer ()
 Destructor. More...
 
template<class InterfaceType >
InterfaceType * GetTypedInterface ()
 

Additional Inherited Members

- Public Types inherited from BaseInterface
enum  LifetimeType { noRelease , immediateRelease , wantsRelease , serverControlled }
 
- Static Public Member Functions inherited from MaxHeapOperators
static UtilExport voidoperator new (size_t size)
 Standard new operator used to allocate objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e)
 Standard new operator used to allocate objects if there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new (size_t size, const char *filename, int line)
 New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, int block_type, const char *filename, int line)
 New operator used to allocate objects that takes the type of memory, filename and line number where the new was called If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e, const char *filename, int line)
 New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new (size_t size, unsigned long flags)
 New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e, unsigned long flags)
 New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new[] (size_t size)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new[] (size_t size, const char *filename, int line)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new[] (size_t size, int block_type, const char *filename, int line)
 New operator used to allocate arrays of objects. More...
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e, const char *filename, int line)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new[] (size_t size, unsigned long flags)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e, unsigned long flags)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
 
static UtilExport void operator delete (void *ptr)
 Standard delete operator used to deallocate an object If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e)
 Standard delete operator used to deallocate an object If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete (void *ptr, const char *filename, int line)
 Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, int block_type, const char *filename, int line)
 Delete operator used to deallocate an object that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e, const char *filename, int line)
 Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete (void *ptr, unsigned long flags)
 Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e, unsigned long flags)
 Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete[] (void *ptr)
 Standard delete operator used to deallocate an array of objects If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e)
 Standard delete operator used to deallocate an array of objects If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete[] (void *ptr, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, int block_type, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete[] (void *ptr, unsigned long flags)
 Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e, unsigned long flags)
 Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, void *placement_ptr)
 Placement new operator. More...
 
static UtilExport void operator delete (void *ptr, void *placement_ptr)
 Placement delete operator. More...
 
static UtilExport voidaligned_malloc (size_t size, size_t alignment)
 Allocates memory on a specified alignment boundary. More...
 
static UtilExport voidaligned_realloc (void *ptr, size_t size, size_t alignment)
 Reallocates memory on a specified alignment boundary. More...
 
static UtilExport void aligned_free (void *ptr)
 Frees a block of memory that was allocated with aligned_malloc/aligned_realloc. More...
 

Member Function Documentation

◆ GetID()

virtual Interface_ID GetID ( )
inlinevirtual
Remarks
This method returns the unique interface ID.

Reimplemented from BaseInterface.

#define DX9_VERTEX_SHADER_INTERFACE_ID
Definition: idx9vertexshader.h:19

◆ ConfirmDevice()

virtual HRESULT ConfirmDevice ( ID3D9GraphicsWindow gw)
pure virtual

◆ ConfirmPixelShader()

virtual HRESULT ConfirmPixelShader ( IDX9PixelShader pps)
pure virtual

◆ CanTryStrips()

virtual bool CanTryStrips ( )
pure virtual

◆ GetNumMultiPass()

virtual int GetNumMultiPass ( )
pure virtual

◆ GetVertexShaderHandle()

virtual LPDIRECT3DVERTEXSHADER9 GetVertexShaderHandle ( int  numPass)
pure virtual

◆ SetVertexShader()

virtual HRESULT SetVertexShader ( ID3D9GraphicsWindow gw,
int  numPass 
)
pure virtual

◆ DrawMeshStrips()

virtual bool DrawMeshStrips ( ID3D9GraphicsWindow gw,
MeshData data 
)
pure virtual

◆ DrawWireMesh()

virtual bool DrawWireMesh ( ID3D9GraphicsWindow gw,
WireMeshData data 
)
pure virtual

◆ StartLines()

virtual void StartLines ( ID3D9GraphicsWindow gw,
WireMeshData data 
)
pure virtual

◆ AddLine()

virtual void AddLine ( ID3D9GraphicsWindow gw,
DWORD *  vert,
int  vis 
)
pure virtual

◆ DrawLines()

virtual bool DrawLines ( ID3D9GraphicsWindow gw)
pure virtual

◆ EndLines()

virtual void EndLines ( ID3D9GraphicsWindow gw,
GFX_ESCAPE_FN  fn 
)
pure virtual

◆ StartTriangles()

virtual void StartTriangles ( ID3D9GraphicsWindow gw,
MeshFaceData data 
)
pure virtual

◆ AddTriangle()

virtual void AddTriangle ( ID3D9GraphicsWindow gw,
DWORD  index,
int edgeVis 
)
pure virtual

◆ DrawTriangles()

virtual bool DrawTriangles ( ID3D9GraphicsWindow gw)
pure virtual

◆ EndTriangles()

virtual void EndTriangles ( ID3D9GraphicsWindow gw,
GFX_ESCAPE_FN  fn 
)
pure virtual