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virtual | ~IEffectManager () |
| Destructor. More...
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virtual void | SetFloatParam (D3DXHANDLE handle, const MCHAR *paramName, const MCHAR *uiName, float val, float min, float max, float step, MaxSemantics semantic)=0 |
| Display a floating point value in the Dialog box. More...
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virtual void | SetIntParam (D3DXHANDLE handle, const MCHAR *paramName, const MCHAR *uiName, int val, int min, int max, int step, MaxSemantics semantic)=0 |
| Display an integer value in the Dialog box. More...
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virtual void | SetColorParam (D3DXHANDLE handle, const MCHAR *paramName, const MCHAR *uiName, D3DXVECTOR4 color, MaxSemantics semantic)=0 |
| Display a color value in the Dialog box. More...
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virtual void | SetPoint4Param (D3DXHANDLE handle, const MCHAR *paramName, const MCHAR *uiName, D3DXVECTOR4 val, float min, float max, float step, MaxSemantics semantic)=0 |
| Display a D3DVECTOR4 value in the Dialog box. More...
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virtual void | SetBooleanParam (D3DXHANDLE handle, const MCHAR *paramName, const MCHAR *uiName, BOOL val, MaxSemantics semantic)=0 |
| Display a boolean value in the Dialog box. More...
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virtual void | SetTextureParam (D3DXHANDLE handle, const MCHAR *paramName, const MCHAR *uiName, const MCHAR *filename, MaxSemantics semantic, bool mappingEnabled=false, int mappingChannel=1)=0 |
| Display a bitmap selection button. More...
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virtual void | SetLightParam (D3DXHANDLE handle, const MCHAR *paramName, const MCHAR *uiName, bool target, MaxSemantics semantic)=0 |
| Display a Light selection box, or provide access to lights based on the parameter. More...
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virtual void | SetTransformParam (D3DXHANDLE handle, MaxSemantics semantic)=0 |
| Non UI Element used to set various transforms defined in the effect file. More...
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virtual void | SetGeometryParam (D3DXHANDLE handle, MaxSemantics semantic)=0 |
| Non UI Element used to set various geometry based data defined in the effect file. More...
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virtual void | SetEnvironmentParam (D3DXHANDLE handle, MaxSemantics semantic)=0 |
| Non UI Element used to set various environmental based data defined in the effect file. More...
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virtual void | SetTechnique (D3DXHANDLE handle, const MCHAR *techniqueName, bool bDefault)=0 |
| Set the techniques used in the effect file. More...
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virtual UINT | GetDirectXVersion ()=0 |
| Get the current DirectX version. More...
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static UtilExport void * | operator new (size_t size) |
| Standard new operator used to allocate objects If there is insufficient memory, an exception will be thrown. More...
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static UtilExport void * | operator new (size_t size, const std::nothrow_t &e) |
| Standard new operator used to allocate objects if there is insufficient memory, NULL will be returned. More...
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static UtilExport void * | operator new (size_t size, const char *filename, int line) |
| New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, an exception will be thrown. More...
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static UtilExport void * | operator new (size_t size, int block_type, const char *filename, int line) |
| New operator used to allocate objects that takes the type of memory, filename and line number where the new was called If there is insufficient memory, an exception will be thrown. More...
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static UtilExport void * | operator new (size_t size, const std::nothrow_t &e, const char *filename, int line) |
| New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, NULL will be returned. More...
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static UtilExport void * | operator new (size_t size, unsigned long flags) |
| New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, an exception will be thrown. More...
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static UtilExport void * | operator new (size_t size, const std::nothrow_t &e, unsigned long flags) |
| New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, NULL will be returned. More...
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static UtilExport void * | operator new[] (size_t size) |
| New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
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static UtilExport void * | operator new[] (size_t size, const std::nothrow_t &e) |
| New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
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static UtilExport void * | operator new[] (size_t size, const char *filename, int line) |
| New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
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static UtilExport void * | operator new[] (size_t size, int block_type, const char *filename, int line) |
| New operator used to allocate arrays of objects. More...
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static UtilExport void * | operator new[] (size_t size, const std::nothrow_t &e, const char *filename, int line) |
| New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
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static UtilExport void * | operator new[] (size_t size, unsigned long flags) |
| New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
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static UtilExport void * | operator new[] (size_t size, const std::nothrow_t &e, unsigned long flags) |
| New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
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static UtilExport void | operator delete (void *ptr) |
| Standard delete operator used to deallocate an object If the pointer is invalid, an exception will be thrown. More...
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static UtilExport void | operator delete (void *ptr, const std::nothrow_t &e) |
| Standard delete operator used to deallocate an object If the pointer is invalid, nothing will happen. More...
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static UtilExport void | operator delete (void *ptr, const char *filename, int line) |
| Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
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static UtilExport void | operator delete (void *ptr, int block_type, const char *filename, int line) |
| Delete operator used to deallocate an object that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
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static UtilExport void | operator delete (void *ptr, const std::nothrow_t &e, const char *filename, int line) |
| Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. More...
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static UtilExport void | operator delete (void *ptr, unsigned long flags) |
| Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
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static UtilExport void | operator delete (void *ptr, const std::nothrow_t &e, unsigned long flags) |
| Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, nothing will happen. More...
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static UtilExport void | operator delete[] (void *ptr) |
| Standard delete operator used to deallocate an array of objects If the pointer is invalid, an exception will be thrown. More...
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static UtilExport void | operator delete[] (void *ptr, const std::nothrow_t &e) |
| Standard delete operator used to deallocate an array of objects If the pointer is invalid, nothing will happen. More...
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static UtilExport void | operator delete[] (void *ptr, const char *filename, int line) |
| Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
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static UtilExport void | operator delete[] (void *ptr, int block_type, const char *filename, int line) |
| Delete operator used to deallocate an array of objects that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
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static UtilExport void | operator delete[] (void *ptr, const std::nothrow_t &e, const char *filename, int line) |
| Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. More...
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static UtilExport void | operator delete[] (void *ptr, unsigned long flags) |
| Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
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static UtilExport void | operator delete[] (void *ptr, const std::nothrow_t &e, unsigned long flags) |
| Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
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static UtilExport void * | operator new (size_t size, void *placement_ptr) |
| Placement new operator. More...
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static UtilExport void | operator delete (void *ptr, void *placement_ptr) |
| Placement delete operator. More...
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static UtilExport void * | aligned_malloc (size_t size, size_t alignment) |
| Allocates memory on a specified alignment boundary. More...
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static UtilExport void * | aligned_realloc (void *ptr, size_t size, size_t alignment) |
| Reallocates memory on a specified alignment boundary. More...
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static UtilExport void | aligned_free (void *ptr) |
| Frees a block of memory that was allocated with aligned_malloc/aligned_realloc. More...
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The Effect Manager is responsible for displaying effect parameters. In 3ds Max this is implemented by the DirectX 9 Material.
All parameters except textures are handled by the Effect Manager. This includes setting the data on the render pass. Textures are controlled by the Effect Parser, as the the parser understands the usage, the manager simply provided the resource name from the UI It is the managers responsibility to make sure the data is set for each pass. This may or may not mean providing a UI, but the methods provide enough hints to be able to implement this.