3ds Max C++ API Reference
ILockedTracksMan Class Referenceabstract

Locked Track Manager This class provides an interface for managing and setting locks on acceptable tracks. More...

#include <ILockedTracks.h>

+ Inheritance diagram for ILockedTracksMan:

Public Member Functions

virtual bool IsLockable (ReferenceTarget *anim, ReferenceTarget *client, int subNum)=0
 Function to see if a particular track is lockable. More...
 
virtual bool GetLocked (ReferenceTarget *anim, ReferenceTarget *client, int subNum, bool checkOverride=true)=0
 Function to see if a particular track is locked or unlocked. More...
 
Setting Locks
virtual void SetLocks (bool val, Tab< ReferenceTarget * > &anims, Tab< ReferenceTarget * > &clients, Tab< int > &subNums, bool lockSubAnims)=0
 Function to set or unset a lock on a list of possible tracks. This function is used to lock or unlock a list of possible tracks. The tracks are represented by a pointer to the track, a pointer to their parent, and it's parent sub anim number. You can specify if you want to propagate the locking or unlocking to the tracks children. More...
 
virtual void ToggleLocks (Tab< ReferenceTarget * > &anims, Tab< ReferenceTarget * > &clients, Tab< int > &subNums, bool lockSubAnims)=0
 Function to toggle a lock on a list of possible tracks. More...
 
Unlocking Overrides
virtual void SetUnLockOverride (bool val)=0
 Function to unlock all locks. Note will NOT unlock a locked item in an imported container. More...
 
virtual bool GetUnLockOverride () const =0
 Function to get the state of the unlock override. More...
 
virtual void PushUberUnLockOverride ()=0
 Function to override all locked tracks, even those in containers. More...
 
virtual void PopUberUnLockOverride ()=0
 Function to pop the uber unlock override state. More...
 
virtual int GetUberUnLockOverride () const =0
 Function to get the state of the uber unlock override. More...
 
Convenience Functions
virtual void FindLockedAnims (bool locked, bool checkOverride, ReferenceTarget *refTarget, Tab< ReferenceTarget * > &anims, Tab< ReferenceTarget * > &clients, Tab< int > &subNums)=0
 Function to find all locked or unlocked anims on a node. More...
 
virtual bool IsAnimOverrideUnlocked (ReferenceTarget *anim)=0
 Function to test whether or not a particular anim is overridden unlocked or not. More...
 
- Public Member Functions inherited from FPInterfaceDesc
CoreExport FPInterfaceDesc ()
 
CoreExport FPInterfaceDesc (Interface_ID id, const MCHAR *int_name, StringResID descr, ClassDesc *cd, ULONG flag,...)
 
CoreExport ~FPInterfaceDesc ()
 
virtual void Init ()
 
LifetimeType LifetimeControl ()
 
virtual BaseInterfaceGetInterface (Interface_ID id)
 
CoreExport void LoadDescriptor (Interface_ID id, const MCHAR *int_name, StringResID descr, ClassDesc *pCD, ULONG flag,...)
 
CoreExport void AppendFunction (int id,...)
 Add a new function to this interface descriptor. More...
 
CoreExport void AppendProperty (int id,...)
 Add a new property to this interface descriptor. More...
 
CoreExport void AppendEnum (int id,...)
 Add a new enum to this interface descriptor. More...
 
CoreExport void SetClassDesc (ClassDesc *i_cd)
 
CoreExport va_list check_fn (va_list ap, int id)
 
CoreExport va_list scan_fn (va_list ap, int id, int index)
 
CoreExport va_list check_prop (va_list ap, int id)
 
CoreExport va_list scan_prop (va_list ap, int id, int index)
 
CoreExport va_list check_enum (va_list ap, EnumID id)
 
CoreExport va_list scan_enum (va_list ap, EnumID id, int index)
 
FPInterfaceDescGetDesc ()
 
Interface_ID GetID ()
 
CoreExport FPFunctionDefGetFnDef (FunctionID fid)
 
ActionTableGetActionTable ()
 
CoreExport void EnableActions (BOOL onOff)
 
virtual CoreExport HINSTANCE HInstance ()
 
virtual CoreExport const MCHARGetRsrcString (StringResID id)
 
- Public Member Functions inherited from FPInterface
virtual CoreExport FPStatus Invoke (FunctionID fid, TimeValue t=0, FPParams *params=NULL)
 
virtual FPStatus Invoke (FunctionID fid, FPParams *params)
 
virtual CoreExport FPStatus Invoke (FunctionID fid, TimeValue t, FPValue &result, FPParams *params=NULL)
 
virtual FPStatus Invoke (FunctionID fid, FPValue &result, FPParams *params=NULL)
 
virtual CoreExport FunctionID FindFn (const MCHAR *name)
 
virtual CoreExport BOOL IsEnabled (FunctionID actionID)
 
virtual CoreExport BOOL IsChecked (FunctionID actionID)
 
virtual CoreExport BOOL IsVisible (FunctionID actionID)
 
virtual CoreExport FunctionID GetIsEnabled (FunctionID actionID)
 
virtual CoreExport FunctionID GetIsChecked (FunctionID actionID)
 
virtual CoreExport FunctionID GetIsVisible (FunctionID actionID)
 
- Public Member Functions inherited from BaseInterface
virtual UtilExport ~BaseInterface ()
 Destructor. More...
 
virtual bool RegisterNotifyCallback (InterfaceNotifyCallback *incb)
 
virtual void UnRegisterNotifyCallback (InterfaceNotifyCallback *incb)
 
virtual BaseInterfaceAcquireInterface ()
 
virtual void ReleaseInterface ()
 
virtual void DeleteInterface ()
 
virtual BaseInterfaceCloneInterface (void *remapDir=nullptr)
 
- Public Member Functions inherited from InterfaceServer
virtual UtilExport ~InterfaceServer ()
 Destructor. More...
 
template<class InterfaceType >
InterfaceType * GetTypedInterface ()
 

Additional Inherited Members

- Public Types inherited from BaseInterface
enum  LifetimeType { noRelease , immediateRelease , wantsRelease , serverControlled }
 
- Static Public Member Functions inherited from MaxHeapOperators
static UtilExport voidoperator new (size_t size)
 Standard new operator used to allocate objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e)
 Standard new operator used to allocate objects if there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new (size_t size, const char *filename, int line)
 New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, int block_type, const char *filename, int line)
 New operator used to allocate objects that takes the type of memory, filename and line number where the new was called If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e, const char *filename, int line)
 New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new (size_t size, unsigned long flags)
 New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e, unsigned long flags)
 New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new[] (size_t size)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new[] (size_t size, const char *filename, int line)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new[] (size_t size, int block_type, const char *filename, int line)
 New operator used to allocate arrays of objects. More...
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e, const char *filename, int line)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new[] (size_t size, unsigned long flags)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e, unsigned long flags)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
 
static UtilExport void operator delete (void *ptr)
 Standard delete operator used to deallocate an object If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e)
 Standard delete operator used to deallocate an object If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete (void *ptr, const char *filename, int line)
 Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, int block_type, const char *filename, int line)
 Delete operator used to deallocate an object that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e, const char *filename, int line)
 Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete (void *ptr, unsigned long flags)
 Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e, unsigned long flags)
 Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete[] (void *ptr)
 Standard delete operator used to deallocate an array of objects If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e)
 Standard delete operator used to deallocate an array of objects If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete[] (void *ptr, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, int block_type, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete[] (void *ptr, unsigned long flags)
 Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e, unsigned long flags)
 Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, void *placement_ptr)
 Placement new operator. More...
 
static UtilExport void operator delete (void *ptr, void *placement_ptr)
 Placement delete operator. More...
 
static UtilExport voidaligned_malloc (size_t size, size_t alignment)
 Allocates memory on a specified alignment boundary. More...
 
static UtilExport voidaligned_realloc (void *ptr, size_t size, size_t alignment)
 Reallocates memory on a specified alignment boundary. More...
 
static UtilExport void aligned_free (void *ptr)
 Frees a block of memory that was allocated with aligned_malloc/aligned_realloc. More...
 
- Public Attributes inherited from FPInterfaceDesc
Interface_ID ID
 
MSTR internal_name
 
StringResID description
 
ClassDesccd
 
USHORT flags
 
Tab< FPFunctionDef * > functions
 
Tab< FPPropDef * > props
 
Tab< FPEnum * > enumerations
 
MSPluginClasspc
 
Rolloutrollout
 
ActionTableaction_table
 
- Static Public Attributes inherited from FPInterface
static CoreExport FPInterfaceDesc nullInterface
 
- Protected Member Functions inherited from FPInterfaceDesc
CoreExport void load_descriptor (Interface_ID id, const MCHAR *int_name, StringResID descr, ClassDesc *cd, USHORT flag, va_list ap)
 
- Protected Member Functions inherited from FPInterface
virtual FPStatus _dispatch_fn (FunctionID fid, TimeValue t, FPValue &result, FPParams *p)
 

Detailed Description

Locked Track Manager This class provides an interface for managing and setting locks on acceptable tracks.



To get a pointer to this class simply call

#define ILOCKEDTRACKSMAN_INTERFACE
The unique interface ID for the Locked Tracks Manager.
Definition: ILockedTracks.h:16
Locked Track Manager This class provides an interface for managing and setting locks on acceptable tr...
Definition: ILockedTracks.h:26
CoreExport Interface * GetCOREInterface()

Member Function Documentation

◆ IsLockable()

virtual bool IsLockable ( ReferenceTarget anim,
ReferenceTarget client,
int  subNum 
)
pure virtual

Function to see if a particular track is lockable.

This function is used to see if a particular track may get locked and unlocked.

Parameters
[in]animThe track that we are checking to see if it's lockable.
[in]clientThe parent of the track that we are testing to see if it's lockable.
[in]subNumThe subanim number of the anim related to it's client.
Returns
Returns true if a track can get locked and unlocked, false if it can't get locked or unlocked.

◆ GetLocked()

virtual bool GetLocked ( ReferenceTarget anim,
ReferenceTarget client,
int  subNum,
bool  checkOverride = true 
)
pure virtual

Function to see if a particular track is locked or unlocked.

This function is used to see if a track is locked or unlocked.

Parameters
[in]animThe track that we are checking to see if it's locked
[in]clientThe parent of the track that we are testing to see if it's locked.
[in]subNumThe subanim number of the anim related to it's client.
[in]checkOverrideIf true we check the overrides first before testing to see if the item is locked, if false then we don't check the override state and rather just check the state of the locked item by itself.
Returns
Returns true if a track is locked, false if it's unlocked or if it's unlockable.
See also
IsLockable

◆ SetLocks()

virtual void SetLocks ( bool  val,
Tab< ReferenceTarget * > &  anims,
Tab< ReferenceTarget * > &  clients,
Tab< int > &  subNums,
bool  lockSubAnims 
)
pure virtual

Function to set or unset a lock on a list of possible tracks. This function is used to lock or unlock a list of possible tracks. The tracks are represented by a pointer to the track, a pointer to their parent, and it's parent sub anim number. You can specify if you want to propagate the locking or unlocking to the tracks children.

Parameters
[in]valIf true we lock, if false we unlock.
[in]animsThe list of tracks that you want to lock or unlock
[in]clientsThe list of the tracks parents.
[in]subNumsThe list of the subAnim id's for each of the track for each parent.
[in]lockSubAnimsIf true then we also lock or unlock the tracks subanims, if false then we don't.

◆ ToggleLocks()

virtual void ToggleLocks ( Tab< ReferenceTarget * > &  anims,
Tab< ReferenceTarget * > &  clients,
Tab< int > &  subNums,
bool  lockSubAnims 
)
pure virtual

Function to toggle a lock on a list of possible tracks.

This function is used to toggle a lock on a list of possible tracks. The tracks are represented by a pointer to the track , a pointer to their parent, and it's parent sub anim number. You can specify if you want to propagate the locking or unlocking to the tracks children.

Parameters
[in]animsThe list of tracks that you want to toggle the lock on.
[in]clientsThe list of the tracks parents.
[in]subNumsThe list of the subAnim id's for each of the track for each parent.
[in]lockSubAnimsIf true then we also toggle the locks on the tracks sub anims, if false we don't.

◆ SetUnLockOverride()

virtual void SetUnLockOverride ( bool  val)
pure virtual

Function to unlock all locks. Note will NOT unlock a locked item in an imported container.

Parameters
[in]valThe value of the current state of the unlock override. If true then all locked items, not in an imported container, will become unlocked.

◆ GetUnLockOverride()

virtual bool GetUnLockOverride ( ) const
pure virtual

Function to get the state of the unlock override.

Returns
Returns the value of the current state of the unlock override. If true then all locked items, not in an imported container, are unlocked.

◆ PushUberUnLockOverride()

virtual void PushUberUnLockOverride ( )
pure virtual

Function to override all locked tracks, even those in containers.

This function will push an unlock override state that will let you override and unlock all tracks, including those that locked in a container. Useful usually when you want to have a script, like a script controller, still be able to drive locked tracks. Note that you need to call PopUberUnLockOverride to when you are done with this override and it should be used in a limited, local manner.

◆ PopUberUnLockOverride()

virtual void PopUberUnLockOverride ( )
pure virtual

Function to pop the uber unlock override state.

This function will pop an unlock override state that will let you override and unlock all tracks, including those that locked in a container. This function needs to be called at some point after every PushUberUnLockOverride function call. If called before PushUberUnLockOverride an error may occur.

◆ GetUberUnLockOverride()

virtual int GetUberUnLockOverride ( ) const
pure virtual

Function to get the state of the uber unlock override.

This function will return the value of how many existing pushes of the uber unlock override state exist. So, if this value is greater or equal to one then we have an active uber unlock override occurring, if the value is zero then we don't have this override, if this value is less than zero, then we have an error since a PopUberUnLockOverride(), was called without first calling PushUberUnLockOverride.

◆ FindLockedAnims()

virtual void FindLockedAnims ( bool  locked,
bool  checkOverride,
ReferenceTarget refTarget,
Tab< ReferenceTarget * > &  anims,
Tab< ReferenceTarget * > &  clients,
Tab< int > &  subNums 
)
pure virtual

Function to find all locked or unlocked anims on a node.

Parameters
[in]lockedIf true we find locked items, if false we find unlocked items. If an item is not lockable, it is not included with either option.
[in]checkOverrideIf true we check the overrides first before testing to see if the item is locked,
[in]refTargetThe reference target we will find the anims on.
[out]animsThe list of anims that are locked or unlocked.
[out]clientsThe parents of the anims that are locked or unlocked.
[out]subNumsThe subanim index of the anims that are locked or unlocked

◆ IsAnimOverrideUnlocked()

virtual bool IsAnimOverrideUnlocked ( ReferenceTarget anim)
pure virtual

Function to test whether or not a particular anim is overridden unlocked or not.

Parameters
[in]animThe anim we are testing to see if it's overridden unlocked or not.
Returns
If true the item is overridden unlocked and a locked item should now return false when queried for it's locked state.