3ds Max C++ API Reference
MXSEditor_Interface3 Class Reference

#include <MXS_Editor_Interface.h>

+ Inheritance diagram for MXSEditor_Interface3:

Public Member Functions

virtual void EditorActivated (bool activatedState)
 
- Public Member Functions inherited from MXSEditor_Interface2
virtual UINT GetSaveCodePageEx (bool allow_utf8)
 
virtual bool LegacyFilesCanBeStoredUsingUTF8 ()
 
virtual int DisplayHelp (bool displayPythonHelp, const MCHAR *word)
 
- Public Member Functions inherited from MXSEditor_Interface
 MXSEditor_Interface ()
 
virtual ~MXSEditor_Interface ()
 
virtual void DeleteThis ()
 
virtual void DisableAccelerators ()
 
virtual void EnableAccelerators ()
 
virtual void EditorShowStateChanged (bool open)
 
virtual void ShowListener ()
 
virtual void PositionListenerAtEOF ()
 
virtual void ExecuteString (const wchar_t *executeString, const MCHAR *file_name, unsigned int file_offset, unsigned int file_linenum)
 
virtual void DoLoadProperties ()
 
virtual const MCHARGetLocalUserDataDirectory ()
 
virtual int DisplayHelp (const MCHAR *word)
 
virtual void NewRollout (HWND mainHWND, HWND editHWND)
 
virtual void EditRollout (HWND mainHWND, HWND editHWND)
 
virtual UINT GetSaveCodePage ()
 
virtual UINT GetLoadCodePage ()
 

Member Function Documentation

◆ EditorActivated()

virtual void EditorActivated ( bool  activatedState)
virtual