3ds Max C++ API Reference
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#include <Point3Octree.h>
Classes | |
struct | OctreeNode |
Public Member Functions | |
Point3Octree (Point3 *pPts, int ptCnt, int maxAllowedDepth=16) | |
~Point3Octree () | |
Point3Octree (const Point3Octree &)=delete | |
Point3Octree (Point3Octree &&) | |
Point3Octree & | operator= (const Point3Octree &)=delete |
Point3Octree & | operator= (Point3Octree &&) |
void | LookUp (const Point3 ¢er, float radius, std::unique_ptr< size_t[]> &result, size_t &num_results) const |
Point3Octree | ( | Point3 * | pPts, |
int | ptCnt, | ||
int | maxAllowedDepth = 16 |
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~Point3Octree | ( | ) |
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delete |
Point3Octree | ( | Point3Octree && | ) |
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delete |
Point3Octree& operator= | ( | Point3Octree && | ) |