3ds Max C++ API Reference
Snippet Class Reference

#include <IMoFlow.h>

+ Inheritance diagram for Snippet:

Public Member Functions

BIPExport Snippet ()
 
virtual BIPExport ~Snippet ()
 
BIPExport void ClearActiveTransitions ()
 
BIPExport void ClearSelectedTransitions ()
 
BIPExport int ActivateTransitionTo (Snippet *toSN)
 
BIPExport TransitionGetTransitionTo (Snippet *toSN)
 
BIPExport int GetTransitionIndex (Transition *theTR)
 
BIPExport float AddTransition (Snippet *child, int optimize)
 
BIPExport float ComputeTransitionPoints (Transition *nTR, Snippet *Src, Snippet *Dest, int preference, int optimize)
 
BIPExport float ComputeOptimalTransitionPoints (BOOL SearchAll, int PrefTranLen, int SearchBefore, int SearchAfter, Transition *nTR, Snippet *Src, Snippet *Dst)
 
BIPExport void RecomputeTransitions ()
 
BIPExport int DeleteTransitionsTo (Snippet *child)
 
BIPExport int DeleteTransition (int index)
 
BIPExport void DeleteSelectedTransitions (MoFlow *MF)
 
BIPExport int IsChild (Snippet *Child)
 
void Paint (HDC hdc, int selected, int startnode, int editnode, int transhow)
 
void PaintTransitions (HDC hdc, BOOL transhow)
 
void ComputeWidth (HDC hdc, BOOL transhow)
 
int Inside (POINT &mp, float *dist)
 
BIPExport void UpdateUI ()
 
BIPExport Snippetoperator= (const Snippet &SN)
 
TransitionTranHitTest (POINT &mp)
 
void TranRegionSelect (POINT &min, POINT &max, int set, int active)
 
void Output (MFL_IOProcessor *IOProc, bool asWChar)
 
void Input (MFL_IOProcessor *IOProc, bool asWChar)
 
BIPExport int LoadFile (bool UpdateTheUI=true, int ErrorType=3)
 
SnippetGetNextRandScriptSnippet (int *transindex)
 
SnippetNextRealTime (IBipDriver *mc, Script *scr, animal *A, int frame, path_properties *desired_properties, int global_frame, int global_last_clip_start, int currentScript_index, int *transindex, int *found)
 MG added for new MF based forward simulatiom. More...
 
int GetStart () const
 
void SetStart (int s)
 
int GetEnd () const
 
void SetEnd (int e)
 
const MCHARGetClipName () const
 
void SetClipName (const MCHAR *n)
 
const MaxSDK::AssetManagement::AssetUserGetFile () const
 
void SetFile (const MaxSDK::AssetManagement::AssetUser &assetUser)
 
virtual IPoint2 GetPosition () const
 
virtual void SetPosition (IPoint2 p)
 
BOOL GetActive () const
 
void SetActive (BOOL act)
 
BOOL GetRandStart () const
 
void SetRandStart (BOOL rs)
 
BOOL GetRandStartPercent () const
 
void SetRandStartPercent (int rsp)
 
int NumTransitions ()
 
TransitionGetTransition (int Tindex) const
 
void SetTransition (int Tindex, Transition *ti)
 

Public Attributes

int visited
 
float distance_to_stop
 
float distance_to_loop
 
int start
 
int end
 
MCHAR sname [MAXNAME]
 
MaxSDK::AssetManagement::AssetUser file
 
int posx
 
int posy
 
int width
 
int nTrans
 
int curtime
 
int active
 
int validload
 
BOOL randstart
 
int randstartpct
 
TransitionTransitions
 
HWND hwnd
 
int orgposx
 
int orgposy
 
Snippetnext
 
animal * A
 

Additional Inherited Members

- Static Public Member Functions inherited from MaxHeapOperators
static UtilExport voidoperator new (size_t size)
 Standard new operator used to allocate objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e)
 Standard new operator used to allocate objects if there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new (size_t size, const char *filename, int line)
 New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, int block_type, const char *filename, int line)
 New operator used to allocate objects that takes the type of memory, filename and line number where the new was called If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e, const char *filename, int line)
 New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new (size_t size, unsigned long flags)
 New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e, unsigned long flags)
 New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new[] (size_t size)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new[] (size_t size, const char *filename, int line)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new[] (size_t size, int block_type, const char *filename, int line)
 New operator used to allocate arrays of objects. More...
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e, const char *filename, int line)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new[] (size_t size, unsigned long flags)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e, unsigned long flags)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
 
static UtilExport void operator delete (void *ptr)
 Standard delete operator used to deallocate an object If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e)
 Standard delete operator used to deallocate an object If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete (void *ptr, const char *filename, int line)
 Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, int block_type, const char *filename, int line)
 Delete operator used to deallocate an object that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e, const char *filename, int line)
 Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete (void *ptr, unsigned long flags)
 Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e, unsigned long flags)
 Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete[] (void *ptr)
 Standard delete operator used to deallocate an array of objects If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e)
 Standard delete operator used to deallocate an array of objects If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete[] (void *ptr, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, int block_type, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete[] (void *ptr, unsigned long flags)
 Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e, unsigned long flags)
 Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, void *placement_ptr)
 Placement new operator. More...
 
static UtilExport void operator delete (void *ptr, void *placement_ptr)
 Placement delete operator. More...
 
static UtilExport voidaligned_malloc (size_t size, size_t alignment)
 Allocates memory on a specified alignment boundary. More...
 
static UtilExport voidaligned_realloc (void *ptr, size_t size, size_t alignment)
 Reallocates memory on a specified alignment boundary. More...
 
static UtilExport void aligned_free (void *ptr)
 Frees a block of memory that was allocated with aligned_malloc/aligned_realloc. More...
 

Constructor & Destructor Documentation

◆ Snippet()

◆ ~Snippet()

virtual BIPExport ~Snippet ( )
virtual

Member Function Documentation

◆ ClearActiveTransitions()

BIPExport void ClearActiveTransitions ( )

◆ ClearSelectedTransitions()

BIPExport void ClearSelectedTransitions ( )

◆ ActivateTransitionTo()

BIPExport int ActivateTransitionTo ( Snippet toSN)

◆ GetTransitionTo()

BIPExport Transition* GetTransitionTo ( Snippet toSN)

◆ GetTransitionIndex()

BIPExport int GetTransitionIndex ( Transition theTR)

◆ AddTransition()

BIPExport float AddTransition ( Snippet child,
int  optimize 
)

◆ ComputeTransitionPoints()

BIPExport float ComputeTransitionPoints ( Transition nTR,
Snippet Src,
Snippet Dest,
int  preference,
int  optimize 
)

◆ ComputeOptimalTransitionPoints()

BIPExport float ComputeOptimalTransitionPoints ( BOOL  SearchAll,
int  PrefTranLen,
int  SearchBefore,
int  SearchAfter,
Transition nTR,
Snippet Src,
Snippet Dst 
)

◆ RecomputeTransitions()

BIPExport void RecomputeTransitions ( )

◆ DeleteTransitionsTo()

BIPExport int DeleteTransitionsTo ( Snippet child)

◆ DeleteTransition()

BIPExport int DeleteTransition ( int  index)

◆ DeleteSelectedTransitions()

BIPExport void DeleteSelectedTransitions ( MoFlow *  MF)

◆ IsChild()

BIPExport int IsChild ( Snippet Child)

◆ Paint()

void Paint ( HDC  hdc,
int  selected,
int  startnode,
int  editnode,
int  transhow 
)

◆ PaintTransitions()

void PaintTransitions ( HDC  hdc,
BOOL  transhow 
)

◆ ComputeWidth()

void ComputeWidth ( HDC  hdc,
BOOL  transhow 
)

◆ Inside()

int Inside ( POINT &  mp,
float *  dist 
)

◆ UpdateUI()

BIPExport void UpdateUI ( )

◆ operator=()

BIPExport Snippet& operator= ( const Snippet SN)

◆ TranHitTest()

Transition* TranHitTest ( POINT &  mp)

◆ TranRegionSelect()

void TranRegionSelect ( POINT &  min,
POINT &  max,
int  set,
int  active 
)

◆ Output()

void Output ( MFL_IOProcessor *  IOProc,
bool  asWChar 
)

◆ Input()

void Input ( MFL_IOProcessor *  IOProc,
bool  asWChar 
)

◆ LoadFile()

BIPExport int LoadFile ( bool  UpdateTheUI = true,
int  ErrorType = 3 
)

◆ GetNextRandScriptSnippet()

Snippet* GetNextRandScriptSnippet ( int transindex)

◆ NextRealTime()

Snippet* NextRealTime ( IBipDriver mc,
Script scr,
animal *  A,
int  frame,
path_properties desired_properties,
int  global_frame,
int  global_last_clip_start,
int  currentScript_index,
int transindex,
int found 
)

MG added for new MF based forward simulatiom.

◆ GetStart()

int GetStart ( ) const
inline
280 { return start; }
int start
Definition: IMoFlow.h:224

◆ SetStart()

void SetStart ( int  s)
inline
281 { start = s; }

◆ GetEnd()

int GetEnd ( ) const
inline
282 { return end; }
int end
Definition: IMoFlow.h:225

◆ SetEnd()

void SetEnd ( int  e)
inline
283 { end = e; }

◆ GetClipName()

const MCHAR* GetClipName ( ) const
inline
285 { return sname; }
MCHAR sname[MAXNAME]
Definition: IMoFlow.h:226

◆ SetClipName()

void SetClipName ( const MCHAR n)
inline
286 { _tcsncpy_s(sname, MAXNAME, n, MAXNAME-1); }
#define MAXNAME
Definition: CSConstants.h:38

◆ GetFile()

const MaxSDK::AssetManagement::AssetUser& GetFile ( ) const
inline
288 { return file; }
MaxSDK::AssetManagement::AssetUser file
Definition: IMoFlow.h:227

◆ SetFile()

void SetFile ( const MaxSDK::AssetManagement::AssetUser assetUser)
inline
289 { file = assetUser; }

◆ GetPosition()

virtual IPoint2 GetPosition ( ) const
inlinevirtual
291 { return IPoint2(posx, posy); }
Definition: ipoint2.h:30
int posy
Definition: IMoFlow.h:229
int posx
Definition: IMoFlow.h:228

◆ SetPosition()

virtual void SetPosition ( IPoint2  p)
inlinevirtual
292 { posx = p.x; posy = p.y; }
int y
Definition: ipoint2.h:33
int x
Definition: ipoint2.h:32

◆ GetActive()

BOOL GetActive ( ) const
inline
293 { return active; }
int active
Definition: IMoFlow.h:233

◆ SetActive()

void SetActive ( BOOL  act)
inline
294 { active = act; }

◆ GetRandStart()

BOOL GetRandStart ( ) const
inline
296 { return randstart; }
BOOL randstart
Definition: IMoFlow.h:235

◆ SetRandStart()

void SetRandStart ( BOOL  rs)
inline
297 { randstart = rs; }

◆ GetRandStartPercent()

BOOL GetRandStartPercent ( ) const
inline
298 { return randstartpct; }
int randstartpct
Definition: IMoFlow.h:236

◆ SetRandStartPercent()

void SetRandStartPercent ( int  rsp)
inline
299 { randstartpct = rsp; }

◆ NumTransitions()

int NumTransitions ( )
inline
301 { return nTrans; }
int nTrans
Definition: IMoFlow.h:231

◆ GetTransition()

Transition* GetTransition ( int  Tindex) const
inline
303  { assert (Tindex < nTrans); return &Transitions[Tindex]; }
Transition * Transitions
Definition: IMoFlow.h:237
#define assert(expr)
Definition: assert1.h:81

◆ SetTransition()

void SetTransition ( int  Tindex,
Transition ti 
)
inline
305  { assert (Tindex < nTrans); Transitions[Tindex] = *ti; }

Member Data Documentation

◆ visited

int visited

◆ distance_to_stop

float distance_to_stop

◆ distance_to_loop

float distance_to_loop

◆ start

int start

◆ end

int end

◆ sname

MCHAR sname[MAXNAME]

◆ file

◆ posx

int posx

◆ posy

int posy

◆ width

int width

◆ nTrans

int nTrans

◆ curtime

int curtime

◆ active

int active

◆ validload

int validload

◆ randstart

BOOL randstart

◆ randstartpct

int randstartpct

◆ Transitions

Transition* Transitions

◆ hwnd

HWND hwnd

◆ orgposx

int orgposx

◆ orgposy

int orgposy

◆ next

Snippet* next

◆ A

animal* A