|
3ds Max C++ API Reference
|
#include "object.h"Classes | |
| class | GenLight |
Macros | |
| #define | OMNI_LIGHT 0 |
| #define | TSPOT_LIGHT 1 |
| #define | DIR_LIGHT 2 |
| #define | FSPOT_LIGHT 3 |
| #define | TDIR_LIGHT 4 |
| #define | NUM_LIGHT_TYPES 5 |
| #define | DECAY_NONE 0 |
| #define | DECAY_INV 1 |
| #define | DECAY_INVSQ 2 |
| #define | ATTEN1_START 0 |
| #define | ATTEN1_END 1 |
| #define | ATTEN_START 2 |
| #define | ATTEN_END 3 |
| #define | RECT_LIGHT 0 |
| #define | CIRCLE_LIGHT 1 |
| #define OMNI_LIGHT 0 |
| #define TSPOT_LIGHT 1 |
| #define DIR_LIGHT 2 |
| #define FSPOT_LIGHT 3 |
| #define TDIR_LIGHT 4 |
| #define NUM_LIGHT_TYPES 5 |
| #define DECAY_NONE 0 |
| #define DECAY_INV 1 |
| #define DECAY_INVSQ 2 |
| #define ATTEN1_START 0 |
| #define ATTEN1_END 1 |
| #define ATTEN_START 2 |
| #define ATTEN_END 3 |
| #define RECT_LIGHT 0 |
| #define CIRCLE_LIGHT 1 |