3ds Max C++ API Reference
Chunk IDs saved by base class

Macros

#define SHADERBASE_CHUNK   0x39bf
 
#define SHADERNAME_CHUNK   0x0100
 

Detailed Description

Macro Definition Documentation

◆ SHADERBASE_CHUNK

#define SHADERBASE_CHUNK   0x39bf

◆ SHADERNAME_CHUNK

#define SHADERNAME_CHUNK   0x0100