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3ds Max C++ API Reference
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Macros | |
| #define | TEAPOT_CLASS_ID1 0xACAD13D3 |
| Teapot upper class ID. More... | |
| #define | TEAPOT_CLASS_ID2 0xACAD26D9 |
| Teapot lower class ID. More... | |
| #define | PATCHGRID_CLASS_ID 0x1070 |
| #define | BONE_OBJ_CLASSID Class_ID(0x28bf6e8d, 0x2ecca840) |
| Procedural bone object, subclass of GeomObject. More... | |
| #define | STANDIN_CLASS_ID 0xffffffff |
| Subclass class IDs for all classes. More... | |
| #define | DEF_SOUNDOBJ_CLASS_ID 0x0000001 |
| Default sound object. More... | |
| #define | FOG_CLASS_ID 0x10000001 |
| Default atmosphere effect. More... | |
| #define | GENERIC_AMSOLID_CLASS_ID Class_ID(0x5bb661e8, 0xa2c27f02) |
Subclass class IDs of TEXMAP_CLASS_ID | |
| enum | TextureMap_Vertex_Color_BlockID { vertexcolor_params } |
| Mask texture. More... | |
| enum | TextureMap_Vertex_Color_ParamIDs { vertexcolor_map , vertexcolor_subid } |
| Mask texture. More... | |
| #define | CHECKER_CLASS_ID 0x0000200 |
| Mask texture. More... | |
| #define | MARBLE_CLASS_ID 0x0000210 |
| Mask texture. More... | |
| #define | MASK_CLASS_ID 0x0000220 |
| Mask texture. More... | |
| #define | MIX_CLASS_ID 0x0000230 |
| Mask texture. More... | |
| #define | NOISE_CLASS_ID 0x0000234 |
| Mask texture. More... | |
| #define | GRADIENT_CLASS_ID 0x0000270 |
| Mask texture. More... | |
| #define | GRADIENTRAMP_MAP_CLASSID Class_ID(0x1dec5b86, 0x43383a51) |
| Mask texture. More... | |
| #define | TINT_CLASS_ID 0x0000224 |
| Tint texture. More... | |
| #define | BMTEX_CLASS_ID 0x0000240 |
| Bitmap texture. More... | |
| #define | ACUBIC_CLASS_ID 0x0000250 |
| Reflect/refract. More... | |
| #define | MIRROR_CLASS_ID 0x0000260 |
| Flat mirror. More... | |
| #define | COMPOSITE_CLASS_ID 0x0000280 |
| Composite texture. More... | |
| #define | COMPOSITE_MATERIAL_CLASS_ID Class_ID(0x61dc0cd7, 0x13640af6) |
| Composite Material. More... | |
| #define | RGBMULT_CLASS_ID 0x0000290 |
| RGB Multiply texture. More... | |
| #define | FALLOFF_CLASS_ID 0x00002A0 |
| Falloff texture. More... | |
| #define | OUTPUT_CLASS_ID 0x00002B0 |
| Output texture. More... | |
| #define | PLATET_CLASS_ID 0x00002C0 |
| Plate glass texture. More... | |
| #define | COLORCORRECTION_CLASS_ID 0x00002D0 |
| Color Correction texture. More... | |
| #define | MULTITILE_CLASS_ID 0x00002E0 |
| MultiTile texture. More... | |
| #define | VCOL_CLASS_ID 0x0934851 |
| Vertex color map. More... | |
| #define | PLANET_CLASS_ID 0x46396cf1 |
| Mask texture. More... | |
| #define | WATER_CLASS_ID 0x7712634e |
| Mask texture. More... | |
| #define | SMOKE_CLASS_ID 0xa845e7c |
| Mask texture. More... | |
| #define | SPECKLE_CLASS_ID 0x62c32b8a |
| Mask texture. More... | |
| #define | SPLAT_CLASS_ID 0x90b04f9 |
| Mask texture. More... | |
| #define | STUCCO_CLASS_ID 0x9312fbe |
| Mask texture. More... | |
| #define | SWIRL_CLASS_ID Class_ID(0x72c8577f, 0x39a00a1b) |
| Mask texture. More... | |
| #define | CELLTEX_CLASSID Class_ID(0xc90017a5,0x111940bb) |
| Mask texture. More... | |
| #define | DENT_CLASS_ID Class_ID(0x0000218, 0) |
| Mask texture. More... | |
| #define | PARTAGE_CLASSID Class_ID(0x8d618ea4,0x49bbe8cf) |
| Particle Age texture map. More... | |
| #define | PARTBLUR_CLASSID Class_ID(0x8a746be5,0x81163ef6) |
| Particle Blur texture map. More... | |
| #define | WOOD_CLASS_ID Class_ID(0x0000214, 0) |
| Mask texture. More... | |
| #define | MRSKYENVSHADER_CLASS_ID Class_ID(0x628e269e, 0x72386abf) |
| Class id for the Mental Ray Physical Sky Environment Map. More... | |
| #define | PHYSICAL_SUN_SKY_ENV_CLASS_ID Class_ID(0x223349b4, 0x562a7d8b) |
| Class id for the Physical Sky environment class ID. More... | |
| #define | MULTIOUTPUTTOTEXMAP_CLASS_ID Class_ID(0x896EF2FC, 0x44BD743F) |
| MultiOutputToTexmap texture. More... | |
| #define | VIZ_BRICKS_CLASSID Class_ID(0x64035fb9, 0x69664cdc) |
| Tiles Map (old name was Bricks) More... | |
Class IDs of built-in classes | |
Class ID's of built-in classes. The value is the first ULONG of the 8 byte Class ID: the second ULONG is 0 for most built-in classes.
| |
| #define | PATH_CONTROL_CLASS_ID 0x2011 |
| #define | EULER_CONTROL_CLASS_ID 0x2012 |
| #define | EXPR_POS_CONTROL_CLASS_ID 0x2013 |
| #define | EXPR_P3_CONTROL_CLASS_ID 0x2014 |
| #define | EXPR_FLOAT_CONTROL_CLASS_ID 0x2015 |
| #define | EXPR_SCALE_CONTROL_CLASS_ID 0x2016 |
| #define | EXPR_ROT_CONTROL_CLASS_ID 0x2017 |
| #define | LOCAL_EULER_CONTROL_CLASS_ID 0x2018 |
| #define | POSITION_CONSTRAINT_CLASS_ID 0x2019 |
| #define | ORIENTATION_CONSTRAINT_CLASS_ID 0x2020 |
| #define | LOOKAT_CONSTRAINT_CLASS_ID 0x2021 |
| #define | ADDITIVE_EULER_CONTROL_CLASS_ID 0x2022 |
| #define | BOOLCNTRL_CLASS_ID Class_ID(0x5ed56fc5, 0x6af0e521) |
| #define | FLOATNOISE_CONTROL_CLASS_ID 0x87a6df24 |
| #define | POSITIONNOISE_CONTROL_CLASS_ID 0x87a6df25 |
| #define | POINT3NOISE_CONTROL_CLASS_ID 0x87a6df26 |
| #define | ROTATIONNOISE_CONTROL_CLASS_ID 0x87a6df27 |
| #define | SCALENOISE_CONTROL_CLASS_ID 0x87a6df28 |
| #define | SURF_CONTROL_CLASSID Class_ID(0xe8334011,0xaeb330c8) |
| #define | LINKCTRL_CLASSID Class_ID(0x873fe764,0xaabe8601) |
| #define | ATTACH_CONTROL_CLASS_ID Class_ID(0xbb27e611,0xa72f43e7) |
| #define | FLOATLIMITCTRL_CLASS_ID 0x17127e3e |
| #define | DUMMYCHANNEL_CLASS_ID 0xefffffff |
| #define | RINGARRAY_CLASS_ID 0x9120 |
| #define | SUNLIGHT_CLASS_ID Class_ID(0x5897670e, 0x61b5008d) |
| #define | DAYLIGHT_CLASS_ID Class_ID(0x18147db5, 0x20f17194) |
| #define | CUSTATTRIB_CONTAINER_CLASS_ID Class_ID(0x5ddb3626, 0x23b708db) |
| #define | TEMP_OBJECT_CLASSID 0xbeef406a |
Class IDs of classes derived from GEOMOBJECT_CLASS_ID | |
| #define | TRIOBJ_CLASS_ID 0x0009 |
| TriObject class ID. More... | |
| #define | EDITTRIOBJ_CLASS_ID 0xe44f10b3 |
| Base triangle mesh (Edit class ID. More... | |
| #define | POLYOBJ_CLASS_ID 0x5d21369a |
| Polygon mesh (PolyObject) class ID. More... | |
| #define | PATCHOBJ_CLASS_ID 0x1030 |
| Patch object. More... | |
| #define | NURBSOBJ_CLASS_ID 0x4135 |
| Nurbs object. More... | |
| #define | EPOLYOBJ_CLASS_ID Class_ID(0x1bf8338d,0x192f6098) |
| Editable poly. More... | |
Primitive Object Class IDs | |
| #define | BOXOBJ_CLASS_ID 0x0010 |
| Boolean object Class ID. More... | |
| #define | SPHERE_CLASS_ID 0x0011 |
| Boolean object Class ID. More... | |
| #define | CYLINDER_CLASS_ID 0x0012 |
| Boolean object Class ID. More... | |
| #define | PLANE_CLASS_ID Class_ID(0x81f1dfc, 0x77566f65) |
| Boolean object Class ID. More... | |
| #define | PYRAMID_CLASS_ID Class_ID(0x76bf318a, 0x4bf37b10) |
| Boolean object Class ID. More... | |
| #define | GSPHERE_CLASS_ID Class_ID(0, 32670) |
| Boolean object Class ID. More... | |
| #define | CONE_CLASS_ID 0xa86c23dd |
| Boolean object Class ID. More... | |
| #define | TORUS_CLASS_ID 0x0020 |
| Boolean object Class ID. More... | |
| #define | TUBE_CLASS_ID 0x7B21 |
| Boolean object Class ID. More... | |
| #define | HEDRA_CLASS_ID 0xf21c5e23 |
| Boolean object Class ID. More... | |
| #define | NEWBOOL_CLASS_ID Class_ID(0x51db4f2f,0x1c596b1a) |
| Boolean object Class ID. More... | |
| #define | BOOLEAN2OBJ_CLASS_ID Class_ID(0x7bc209af, 0x01bbac5f) |
| Boolean2 object Class ID. More... | |
| #define | SHAPEBOOLEANOBJ_CLASS_ID Class_ID(0x6b963d5f, 0x6e243528) |
| Shape Boolean Class ID. More... | |
| #define | PRISM_CLASS_ID Class_ID(0x63705fac, 0x5c1f553f) |
| Boolean object Class ID. More... | |
| #define | CAPSULE_CLASS_ID Class_ID(0x6d3d77ac, 0x79c939a9) |
| Boolean object Class ID. More... | |
| #define | CHAMFERBOX_CLASS_ID Class_ID(0x1AD73F40, 0x48EA0F97) |
| Boolean object Class ID. More... | |
| #define | CHAMFERCYL_CLASS_ID Class_ID(0x7b9a546e, 0x21a446a1) |
| Boolean object Class ID. More... | |
| #define | LEXT_CLASS_ID Class_ID(0x9e73a08, 0x8693067) |
| Boolean object Class ID. More... | |
| #define | CEXT_CLASS_ID Class_ID(0x33b1284d, 0x7af0200d) |
| Boolean object Class ID. More... | |
XRef Class IDs | |
| #define | XREFOBJ_CLASS_ID Class_ID(0x92aab38c, 0) |
| XRef object class ID. More... | |
| #define | XREFATMOS_CLASS_ID Class_ID(0x4869d60f, 0x21af2ae4) |
| XRef atmospheric effect class ID. More... | |
| #define | XREFMATERIAL_CLASS_ID Class_ID(0x272c0d4b, 0x432a414b) |
| XRef material class ID. More... | |
| #define | XREFCTRL_CLASS_ID Class_ID(0x32fb4637, 0x65fd482b) |
| matrix3 type XRef control class ID More... | |
| #define | FLOAT_XREFCTRL_CLASS_ID Class_ID(0x0626200e, 0x049070cc) |
| float type XRef control class ID More... | |
| #define | POINT3_XREFCTRL_CLASS_ID Class_ID(0x0603ee00, 0x0105530f) |
| point3 type XRef control class ID More... | |
| #define | POINT4_XREFCTRL_CLASS_ID Class_ID(0x46320d2a, 0xb1c3177e) |
| point4 type XRef control class ID More... | |
Subclasses of OSNAP_CLASS_ID | |
| #define | GRID_OSNAP_CLASS_ID Class_ID(0x62f565d6, 0x110a1f97) |
Particle Class IDs | |
| #define | RAIN_CLASS_ID 0x9bd61aa0 |
| #define | SNOW_CLASS_ID 0x9bd61aa1 |
Space Warp Object Class IDs | |
| #define | WAVEOBJ_CLASS_ID 0x0013 |
Lofter Class IDs | |
| #define | LOFTOBJ_CLASS_ID 0x1035 |
| #define | LOFT_DEFCURVE_CLASS_ID 0x1036 |
| #define | LOFT_GENERIC_CLASS_ID 0x10B0 |
Miscellaneous Class IDs | |
| #define | TARGET_CLASS_ID 0x1020 |
| Camera target class ID. More... | |
| #define | MORPHOBJ_CLASS_ID 0x1021 |
| Morph object class ID. More... | |
Subclass class IDs of SHAPE_CLASS_ID | |
| #define | SPLINESHAPE_CLASS_ID 0x00000a |
| #define | LINEARSHAPE_CLASS_ID 0x0000aa |
| #define | SPLINE3D_CLASS_ID 0x1040 |
| #define | NGON_CLASS_ID 0x1050 |
| #define | DONUT_CLASS_ID 0x1060 |
| #define | STAR_CLASS_ID 0x1995 |
| #define | RECTANGLE_CLASS_ID 0x1065 |
| #define | HELIX_CLASS_ID 0x1994 |
| #define | ELLIPSE_CLASS_ID 0x1097 |
| #define | CIRCLE_CLASS_ID 0x1999 |
| #define | TEXT_CLASS_ID 0x1993 |
| #define | ARC_CLASS_ID 0x1996 |
| #define | HALF_ROUND_CLASS_ID 0x1997 |
| #define | QUARTER_ROUND_CLASS_ID 0x1998 |
| #define | PIPE_CLASS_ID 0x199A |
| #define | WALLED_RECTANGLE_CLASS_ID 0xd8bff66c |
| #define | CHANNEL_CLASS_ID 0x7dbc0e96 |
| #define | ANGLE_CLASS_ID 0x93257030 |
| #define | TEE_CLASS_ID 0xfaead70c |
| #define | WIDE_FLANGE_CLASS_ID 0xa2b72ef6 |
| #define | EGG_CLASS_ID 0x171a1afe |
Subclass class IDs of CAMERA_CLASS_ID | |
| #define | SIMPLE_CAM_CLASS_ID 0x1001 |
| #define | LOOKAT_CAM_CLASS_ID 0x1002 |
Subclass class IDs of LIGHT_CLASS_ID | |
| #define | OMNI_LIGHT_CLASS_ID 0x1011 |
| Class id for the Mental Ray Physical Sun Light object. More... | |
| #define | SPOT_LIGHT_CLASS_ID 0x1012 |
| Class id for the Mental Ray Physical Sun Light object. More... | |
| #define | DIR_LIGHT_CLASS_ID 0x1013 |
| Class id for the Mental Ray Physical Sun Light object. More... | |
| #define | FSPOT_LIGHT_CLASS_ID 0x1014 |
| Class id for the Mental Ray Physical Sun Light object. More... | |
| #define | TDIR_LIGHT_CLASS_ID 0x1015 |
| Class id for the Mental Ray Physical Sun Light object. More... | |
| #define | MR_PHYSSUN_CLASS_ID Class_ID(0x71503bbb, 0x25e21124) |
| Class id for the Mental Ray Physical Sun Light object. More... | |
| #define | MRPHYSSKY_LIGHT_OBJECT_CLASSID Class_ID(0x26ee3350, 0x799b5b56) |
| Class id for the Mental Ray Physical Sky object. More... | |
Subclass class IDs of HELPER_CLASS_ID | |
| #define | DUMMY_CLASS_ID 0x876234 |
| #define | BONE_CLASS_ID 0x8a63c0 |
| #define | TAPEHELP_CLASS_ID 0x02011 |
| #define | GRIDHELP_CLASS_ID 0x02010 |
| #define | POINTHELP_CLASS_ID 0x02013 |
| #define | PROTHELP_CLASS_ID 0x02014 |
Subclass class IDs of UVGEN_CLASS_ID | |
| #define | STDUV_CLASS_ID 0x0000100 |
Subclass class IDs of XYZGEN_CLASS_ID | |
| #define | STDXYZ_CLASS_ID 0x0000100 |
Subclass class IDs of TEXOUT_CLASS_ID | |
| #define | STDTEXOUT_CLASS_ID 0x0000100 |
Subclass class IDs of MATERIAL_CLASS_ID | |
| #define | DMTL_CLASS_ID 0x00000002 |
| StdMtl2: standard material. More... | |
| #define | DMTL2_CLASS_ID 0x00000003 |
| Was used when migrating from StdMtl to StdMtl2. More... | |
| #define | CMTL_CLASS_ID 0x0000100 |
| Top-bottom material. More... | |
| #define | MULTI_CLASS_ID 0x0000200 |
| Super class ID multi material. More... | |
| #define | MULTI_MATERIAL_CLASS_ID Class_ID(MULTI_CLASS_ID, 0) |
| StdMtl2: standard material. More... | |
| #define | DOUBLESIDED_CLASS_ID 0x0000210 |
| Double-sided material. More... | |
| #define | MIXMAT_CLASS_ID 0x0000250 |
| Blend material. More... | |
| #define | BAKE_SHELL_CLASS_ID 0x0000255 |
| Two material shell for baking. More... | |
| #define | MATTE_CLASS_ID 0x0000260 |
| Matte material class ID. More... | |
| #define | LOCKMAT_CLASS_ID Class_ID(0x5c92647b, 0x35a5272a) |
| Locked material class ID. More... | |
| #define | DXMATERIAL_CLASS_ID Class_ID(0xed995e4, 0x6133daf2) |
| DirectX material class ID. More... | |
| #define | ARCHITECTURALMATERIAL_CLASS_ID Class_ID(0x13d11bbe, 0x691e3037) |
| (Legacy) Architectural Material class ID More... | |
| #define | SRR_MATERIAL_CLASSID Class_ID(0x2914493d, 0x6cff42f7) |
| Advanced Lighting Override material. More... | |
| #define | SHELLAC_CLASS_ID Class_ID(0x46ee536a, 0) |
| StdMtl2: standard material. More... | |
| #define | SKELETON_CLASS_ID Class_ID(0x1a8169a, 0x4d3960a5) |
| Ink&Paint material. More... | |
| #define | RAYMTL_CLASSID Class_ID(0x27190ff4, 0x329b106e) |
| Raytrace material. More... | |
| #define | PHYSICALMATERIAL_CLASS_ID Class_ID(0x3d6b1cec, 0xdeadc001) |
| Physical Material Class ID. More... | |
Subclass class IDs of SHADER_CLASS_ID | |
| #define | STDSHADERS_CLASS_ID 0x00000035 |
Subclass class IDs of SHADOW_TYPE_CLASS_ID | |
| #define | STD_SHADOW_MAP_CLASS_ID 0x0000100 |
| #define | STD_RAYTRACE_SHADOW_CLASS_ID 0x0000200 |
Subclass class IDs of RENDERER_CLASS_ID | |
| #define | SREND_CLASS_ID 0x000001 |
| Default scan-line renderer. More... | |
| #define | RapidRTRenderer_CLASS_ID Class_ID(0xb1a427cd, 0xa045556f) |
| Class ID for ART renderer. More... | |
| #define | RayEngineGlobalData_ClassID Class_ID(0x4fa95e9b, 0x09a26e66) |
| Class ID for "Raytrace" tab in the render dialog. More... | |
| #define | AutodeskCloudRendererClassID Class_ID(0x336b421a, 0x574b21ea) |
| Class ID for the Autodesk A360 Cloud Renderer. More... | |
Subclass class IDs of BAKE_ELEMENT_CLASS_ID | |
| #define | COMPLETE_BAKE_ELEMENT_CLASS_ID 0x00010001 |
| #define | SPECULAR_BAKE_ELEMENT_CLASS_ID 0x00010002 |
| #define | DIFFUSE_BAKE_ELEMENT_CLASS_ID 0x00010003 |
| #define | REFLECT_REFRACT_BAKE_ELEMENT_CLASS_ID 0x00010004 |
| #define | SHADOW_BAKE_ELEMENT_CLASS_ID 0x00010005 |
| #define | LIGHT_BAKE_ELEMENT_CLASS_ID 0x00010006 |
| #define | NORMALS_ELEMENT_CLASS_ID 0x00010007 |
| #define | BLEND_BAKE_ELEMENT_CLASS_ID 0x00010008 |
| #define | ALPHA_BAKE_ELEMENT_CLASS_ID 0x00010009 |
| #define | HEIGHT_BAKE_ELEMENT_CLASS_ID 0x0001000A |
| #define | AMBIENTOCCLUSION_BAKE_ELEMENT_CLASS_ID 0x0001000B |
Subclass class IDs of REF_MAKER_CLASS_ID | |
| #define | MTL_LIB_CLASS_ID 0x001111 |
| #define | MTLBASE_LIB_CLASS_ID 0x003333 |
| #define | THE_SCENE_CLASS_ID 0x002222 |
| #define | MEDIT_CLASS_ID 0x000C80 |
| #define | MTL_CATEGORY_CLASS_ID Class_ID(0xb8e3b2d, 0x19854ad2) |
FFD Modifier Class IDs | |
| #define | FFDNMOSSQUARE_CLASS_ID Class_ID(0x8ab36cc5,0x82d7fe74) |
| maxsdk\samples\modifiers\morpher\wM3.h More... | |
| #define | FFDNMWSSQUARE_CLASS_ID Class_ID(0x67ea40b3,0xfe7a30c4) |
| maxsdk\samples\modifiers\morpher\wM3.h More... | |
| #define | FFDNMWSSQUARE_MOD_CLASS_ID Class_ID(0xd6636ea2,0x9aa42bf3) |
| maxsdk\samples\modifiers\morpher\wM3.h More... | |
| #define | FFDNMOSCYL_CLASS_ID Class_ID(0x98f37a63,0x3ffe9bca) |
| maxsdk\samples\modifiers\morpher\wM3.h More... | |
| #define | FFDNMWSCYL_CLASS_ID Class_ID(0xfa4700be,0xbbe85051) |
| maxsdk\samples\modifiers\morpher\wM3.h More... | |
| #define | FFDNMWSCYL_MOD_CLASS_ID Class_ID(0xf1c630a3,0xaa8ff601) |
| maxsdk\samples\modifiers\morpher\wM3.h More... | |
| #define | FFD44_CLASS_ID Class_ID(0x21325596, 0x2cd10bd8) |
| maxsdk\samples\modifiers\morpher\wM3.h More... | |
| #define | FFD33_CLASS_ID Class_ID(0x21325596, 0x2cd10bd9) |
| maxsdk\samples\modifiers\morpher\wM3.h More... | |
| #define | FFD22_CLASS_ID Class_ID(0x21325596, 0x2cd10bd0) |
| maxsdk\samples\modifiers\morpher\wM3.h More... | |
| #define | M3MatClassID Class_ID(0x4b9937e0, 0x3a1c3da4) |
| maxsdk\samples\modifiers\morpher\wM3.h More... | |
Association Context Modifier Class IDs | |
| #define | ACMOD_GEOM_GEOM_BOOLADD_CID 0x4e0f483a |
| #define | ACMOD_GEOM_GEOM_BOOLSUB_CID 0x61661a5c |
| #define | ACMOD_GEOM_GEOM_BOOLINT_CID 0x2a4f3945 |
| #define | ACMOD_GEOM_GEOM_SIMPAGG_CID 0x40cb05ab |
| #define | ACMOD_SHAPE_GEOM_HOLE_CID 0x366307b0 |
| #define | ACMOD_SHAPE_GEOM_INT_CID 0x782d8d50 |
| #define | ACMOD_SHAPE_GEOM_EMBOSS_CID 0x7a13397c |
| #define | ACMOD_SHAPE_GEOM_REVEAL_CID 0x55ed658c |
Particle Flow Class IDs | |
| #define | PF_SUBCLASS_ID_PARTB 0x1eb34000 |
| #define | PF_OPERATOR_SUBCLASS_ID 0x74f93a02 |
| #define | PF_OPERATOR3D_SUBCLASS_ID 0x74f93a03 |
| #define | PF_TEST_SUBCLASS_ID 0x74f93a04 |
| #define | PF_TEST3D_SUBCLASS_ID 0x74f93a05 |
| #define | PF_ITEM_SUBCLASS_ID 0x74f93a06 |
| #define | PF_OBJECT_SUBCLASS_ID 0x74f93a07 |
| #define PATH_CONTROL_CLASS_ID 0x2011 |
| #define EULER_CONTROL_CLASS_ID 0x2012 |
| #define EXPR_POS_CONTROL_CLASS_ID 0x2013 |
| #define EXPR_P3_CONTROL_CLASS_ID 0x2014 |
| #define EXPR_FLOAT_CONTROL_CLASS_ID 0x2015 |
| #define EXPR_SCALE_CONTROL_CLASS_ID 0x2016 |
| #define EXPR_ROT_CONTROL_CLASS_ID 0x2017 |
| #define LOCAL_EULER_CONTROL_CLASS_ID 0x2018 |
| #define POSITION_CONSTRAINT_CLASS_ID 0x2019 |
| #define ORIENTATION_CONSTRAINT_CLASS_ID 0x2020 |
| #define LOOKAT_CONSTRAINT_CLASS_ID 0x2021 |
| #define ADDITIVE_EULER_CONTROL_CLASS_ID 0x2022 |
| #define BOOLCNTRL_CLASS_ID Class_ID(0x5ed56fc5, 0x6af0e521) |
| #define FLOATNOISE_CONTROL_CLASS_ID 0x87a6df24 |
| #define POSITIONNOISE_CONTROL_CLASS_ID 0x87a6df25 |
| #define POINT3NOISE_CONTROL_CLASS_ID 0x87a6df26 |
| #define ROTATIONNOISE_CONTROL_CLASS_ID 0x87a6df27 |
| #define SCALENOISE_CONTROL_CLASS_ID 0x87a6df28 |
| #define SURF_CONTROL_CLASSID Class_ID(0xe8334011,0xaeb330c8) |
| #define LINKCTRL_CLASSID Class_ID(0x873fe764,0xaabe8601) |
| #define ATTACH_CONTROL_CLASS_ID Class_ID(0xbb27e611,0xa72f43e7) |
| #define FLOATLIMITCTRL_CLASS_ID 0x17127e3e |
| #define DUMMYCHANNEL_CLASS_ID 0xefffffff |
| #define RINGARRAY_CLASS_ID 0x9120 |
| #define SUNLIGHT_CLASS_ID Class_ID(0x5897670e, 0x61b5008d) |
| #define DAYLIGHT_CLASS_ID Class_ID(0x18147db5, 0x20f17194) |
| #define CUSTATTRIB_CONTAINER_CLASS_ID Class_ID(0x5ddb3626, 0x23b708db) |
| #define TEMP_OBJECT_CLASSID 0xbeef406a |
| #define TRIOBJ_CLASS_ID 0x0009 |
TriObject class ID.
| #define EDITTRIOBJ_CLASS_ID 0xe44f10b3 |
Base triangle mesh (Edit class ID.
| #define POLYOBJ_CLASS_ID 0x5d21369a |
Polygon mesh (PolyObject) class ID.
| #define PATCHOBJ_CLASS_ID 0x1030 |
Patch object.
| #define NURBSOBJ_CLASS_ID 0x4135 |
Nurbs object.
| #define EPOLYOBJ_CLASS_ID Class_ID(0x1bf8338d,0x192f6098) |
Editable poly.
| #define BOXOBJ_CLASS_ID 0x0010 |
Boolean object Class ID.
| #define SPHERE_CLASS_ID 0x0011 |
Boolean object Class ID.
| #define CYLINDER_CLASS_ID 0x0012 |
Boolean object Class ID.
| #define CONE_CLASS_ID 0xa86c23dd |
Boolean object Class ID.
| #define TORUS_CLASS_ID 0x0020 |
Boolean object Class ID.
| #define TUBE_CLASS_ID 0x7B21 |
Boolean object Class ID.
| #define HEDRA_CLASS_ID 0xf21c5e23 |
Boolean object Class ID.
| #define BOOLEAN2OBJ_CLASS_ID Class_ID(0x7bc209af, 0x01bbac5f) |
Boolean2 object Class ID.
| #define XREFOBJ_CLASS_ID Class_ID(0x92aab38c, 0) |
XRef object class ID.
| #define XREFATMOS_CLASS_ID Class_ID(0x4869d60f, 0x21af2ae4) |
XRef atmospheric effect class ID.
| #define XREFMATERIAL_CLASS_ID Class_ID(0x272c0d4b, 0x432a414b) |
XRef material class ID.
| #define XREFCTRL_CLASS_ID Class_ID(0x32fb4637, 0x65fd482b) |
matrix3 type XRef control class ID
| #define FLOAT_XREFCTRL_CLASS_ID Class_ID(0x0626200e, 0x049070cc) |
float type XRef control class ID
| #define POINT3_XREFCTRL_CLASS_ID Class_ID(0x0603ee00, 0x0105530f) |
point3 type XRef control class ID
| #define POINT4_XREFCTRL_CLASS_ID Class_ID(0x46320d2a, 0xb1c3177e) |
point4 type XRef control class ID
| #define GRID_OSNAP_CLASS_ID Class_ID(0x62f565d6, 0x110a1f97) |
| #define TEAPOT_CLASS_ID1 0xACAD13D3 |
Teapot upper class ID.
| #define TEAPOT_CLASS_ID2 0xACAD26D9 |
Teapot lower class ID.
| #define PATCHGRID_CLASS_ID 0x1070 |
| #define BONE_OBJ_CLASSID Class_ID(0x28bf6e8d, 0x2ecca840) |
Procedural bone object, subclass of GeomObject.
| #define RAIN_CLASS_ID 0x9bd61aa0 |
| #define SNOW_CLASS_ID 0x9bd61aa1 |
| #define WAVEOBJ_CLASS_ID 0x0013 |
| #define LOFTOBJ_CLASS_ID 0x1035 |
| #define LOFT_DEFCURVE_CLASS_ID 0x1036 |
| #define LOFT_GENERIC_CLASS_ID 0x10B0 |
| #define TARGET_CLASS_ID 0x1020 |
Camera target class ID.
| #define MORPHOBJ_CLASS_ID 0x1021 |
Morph object class ID.
| #define SPLINESHAPE_CLASS_ID 0x00000a |
| #define LINEARSHAPE_CLASS_ID 0x0000aa |
| #define SPLINE3D_CLASS_ID 0x1040 |
| #define NGON_CLASS_ID 0x1050 |
| #define DONUT_CLASS_ID 0x1060 |
| #define STAR_CLASS_ID 0x1995 |
| #define RECTANGLE_CLASS_ID 0x1065 |
| #define HELIX_CLASS_ID 0x1994 |
| #define ELLIPSE_CLASS_ID 0x1097 |
| #define CIRCLE_CLASS_ID 0x1999 |
| #define TEXT_CLASS_ID 0x1993 |
| #define ARC_CLASS_ID 0x1996 |
| #define HALF_ROUND_CLASS_ID 0x1997 |
| #define QUARTER_ROUND_CLASS_ID 0x1998 |
| #define PIPE_CLASS_ID 0x199A |
| #define WALLED_RECTANGLE_CLASS_ID 0xd8bff66c |
| #define CHANNEL_CLASS_ID 0x7dbc0e96 |
| #define ANGLE_CLASS_ID 0x93257030 |
| #define TEE_CLASS_ID 0xfaead70c |
| #define WIDE_FLANGE_CLASS_ID 0xa2b72ef6 |
| #define EGG_CLASS_ID 0x171a1afe |
| #define SIMPLE_CAM_CLASS_ID 0x1001 |
| #define LOOKAT_CAM_CLASS_ID 0x1002 |
| #define MR_PHYSSUN_CLASS_ID Class_ID(0x71503bbb, 0x25e21124) |
| #define MRPHYSSKY_LIGHT_OBJECT_CLASSID Class_ID(0x26ee3350, 0x799b5b56) |
Class id for the Mental Ray Physical Sky object.
| #define DUMMY_CLASS_ID 0x876234 |
| #define BONE_CLASS_ID 0x8a63c0 |
| #define TAPEHELP_CLASS_ID 0x02011 |
| #define GRIDHELP_CLASS_ID 0x02010 |
| #define POINTHELP_CLASS_ID 0x02013 |
| #define PROTHELP_CLASS_ID 0x02014 |
| #define STDUV_CLASS_ID 0x0000100 |
| #define STDXYZ_CLASS_ID 0x0000100 |
| #define STDTEXOUT_CLASS_ID 0x0000100 |
| #define DMTL_CLASS_ID 0x00000002 |
StdMtl2: standard material.
| #define DMTL2_CLASS_ID 0x00000003 |
Was used when migrating from StdMtl to StdMtl2.
| #define CMTL_CLASS_ID 0x0000100 |
Top-bottom material.
| #define MULTI_CLASS_ID 0x0000200 |
Super class ID multi material.
| #define MULTI_MATERIAL_CLASS_ID Class_ID(MULTI_CLASS_ID, 0) |
StdMtl2: standard material.
| #define DOUBLESIDED_CLASS_ID 0x0000210 |
Double-sided material.
| #define MIXMAT_CLASS_ID 0x0000250 |
Blend material.
| #define BAKE_SHELL_CLASS_ID 0x0000255 |
Two material shell for baking.
| #define MATTE_CLASS_ID 0x0000260 |
Matte material class ID.
| #define LOCKMAT_CLASS_ID Class_ID(0x5c92647b, 0x35a5272a) |
Locked material class ID.
| #define DXMATERIAL_CLASS_ID Class_ID(0xed995e4, 0x6133daf2) |
DirectX material class ID.
| #define ARCHITECTURALMATERIAL_CLASS_ID Class_ID(0x13d11bbe, 0x691e3037) |
(Legacy) Architectural Material class ID
| #define SRR_MATERIAL_CLASSID Class_ID(0x2914493d, 0x6cff42f7) |
Advanced Lighting Override material.
| #define SHELLAC_CLASS_ID Class_ID(0x46ee536a, 0) |
StdMtl2: standard material.
| #define SKELETON_CLASS_ID Class_ID(0x1a8169a, 0x4d3960a5) |
Ink&Paint material.
| #define RAYMTL_CLASSID Class_ID(0x27190ff4, 0x329b106e) |
Raytrace material.
| #define CHECKER_CLASS_ID 0x0000200 |
Mask texture.
| #define MARBLE_CLASS_ID 0x0000210 |
Mask texture.
| #define MASK_CLASS_ID 0x0000220 |
Mask texture.
| #define MIX_CLASS_ID 0x0000230 |
Mask texture.
| #define NOISE_CLASS_ID 0x0000234 |
Mask texture.
| #define GRADIENT_CLASS_ID 0x0000270 |
Mask texture.
| #define GRADIENTRAMP_MAP_CLASSID Class_ID(0x1dec5b86, 0x43383a51) |
Mask texture.
| #define TINT_CLASS_ID 0x0000224 |
Tint texture.
| #define BMTEX_CLASS_ID 0x0000240 |
Bitmap texture.
| #define ACUBIC_CLASS_ID 0x0000250 |
Reflect/refract.
| #define MIRROR_CLASS_ID 0x0000260 |
Flat mirror.
| #define COMPOSITE_CLASS_ID 0x0000280 |
Composite texture.
| #define RGBMULT_CLASS_ID 0x0000290 |
RGB Multiply texture.
| #define FALLOFF_CLASS_ID 0x00002A0 |
Falloff texture.
| #define OUTPUT_CLASS_ID 0x00002B0 |
Output texture.
| #define PLATET_CLASS_ID 0x00002C0 |
Plate glass texture.
| #define COLORCORRECTION_CLASS_ID 0x00002D0 |
Color Correction texture.
| #define MULTITILE_CLASS_ID 0x00002E0 |
MultiTile texture.
| #define VCOL_CLASS_ID 0x0934851 |
Vertex color map.
| #define PLANET_CLASS_ID 0x46396cf1 |
Mask texture.
| #define WATER_CLASS_ID 0x7712634e |
Mask texture.
| #define SMOKE_CLASS_ID 0xa845e7c |
Mask texture.
| #define SPECKLE_CLASS_ID 0x62c32b8a |
Mask texture.
| #define SPLAT_CLASS_ID 0x90b04f9 |
Mask texture.
| #define STUCCO_CLASS_ID 0x9312fbe |
Mask texture.
| #define SWIRL_CLASS_ID Class_ID(0x72c8577f, 0x39a00a1b) |
Mask texture.
| #define CELLTEX_CLASSID Class_ID(0xc90017a5,0x111940bb) |
Mask texture.
| #define DENT_CLASS_ID Class_ID(0x0000218, 0) |
Mask texture.
| #define PARTAGE_CLASSID Class_ID(0x8d618ea4,0x49bbe8cf) |
Particle Age texture map.
| #define PARTBLUR_CLASSID Class_ID(0x8a746be5,0x81163ef6) |
Particle Blur texture map.
| #define WOOD_CLASS_ID Class_ID(0x0000214, 0) |
Mask texture.
| #define MRSKYENVSHADER_CLASS_ID Class_ID(0x628e269e, 0x72386abf) |
Class id for the Mental Ray Physical Sky Environment Map.
| #define PHYSICAL_SUN_SKY_ENV_CLASS_ID Class_ID(0x223349b4, 0x562a7d8b) |
Class id for the Physical Sky environment class ID.
| #define MULTIOUTPUTTOTEXMAP_CLASS_ID Class_ID(0x896EF2FC, 0x44BD743F) |
MultiOutputToTexmap texture.
| #define VIZ_BRICKS_CLASSID Class_ID(0x64035fb9, 0x69664cdc) |
Tiles Map (old name was Bricks)
| #define STDSHADERS_CLASS_ID 0x00000035 |
| #define STD_SHADOW_MAP_CLASS_ID 0x0000100 |
| #define STD_RAYTRACE_SHADOW_CLASS_ID 0x0000200 |
| #define SREND_CLASS_ID 0x000001 |
Default scan-line renderer.
| #define RapidRTRenderer_CLASS_ID Class_ID(0xb1a427cd, 0xa045556f) |
Class ID for ART renderer.
| #define RayEngineGlobalData_ClassID Class_ID(0x4fa95e9b, 0x09a26e66) |
Class ID for "Raytrace" tab in the render dialog.
| #define AutodeskCloudRendererClassID Class_ID(0x336b421a, 0x574b21ea) |
Class ID for the Autodesk A360 Cloud Renderer.
| #define COMPLETE_BAKE_ELEMENT_CLASS_ID 0x00010001 |
| #define SPECULAR_BAKE_ELEMENT_CLASS_ID 0x00010002 |
| #define DIFFUSE_BAKE_ELEMENT_CLASS_ID 0x00010003 |
| #define REFLECT_REFRACT_BAKE_ELEMENT_CLASS_ID 0x00010004 |
| #define SHADOW_BAKE_ELEMENT_CLASS_ID 0x00010005 |
| #define LIGHT_BAKE_ELEMENT_CLASS_ID 0x00010006 |
| #define NORMALS_ELEMENT_CLASS_ID 0x00010007 |
| #define BLEND_BAKE_ELEMENT_CLASS_ID 0x00010008 |
| #define ALPHA_BAKE_ELEMENT_CLASS_ID 0x00010009 |
| #define HEIGHT_BAKE_ELEMENT_CLASS_ID 0x0001000A |
| #define AMBIENTOCCLUSION_BAKE_ELEMENT_CLASS_ID 0x0001000B |
| #define MTL_LIB_CLASS_ID 0x001111 |
| #define MTLBASE_LIB_CLASS_ID 0x003333 |
| #define THE_SCENE_CLASS_ID 0x002222 |
| #define MEDIT_CLASS_ID 0x000C80 |
| #define MTL_CATEGORY_CLASS_ID Class_ID(0xb8e3b2d, 0x19854ad2) |
| #define STANDIN_CLASS_ID 0xffffffff |
Subclass class IDs for all classes.
| #define DEF_SOUNDOBJ_CLASS_ID 0x0000001 |
Default sound object.
| #define FOG_CLASS_ID 0x10000001 |
Default atmosphere effect.
| #define SKEWOSM_CLASS_ID 0x6f3cc2aa |
| #define BENDOSM_CLASS_ID 0x00010 |
| #define TAPEROSM_CLASS_ID 0x00020 |
| #define TWISTOSM_CLASS_ID 0x00090 |
| #define SPLINEIKCONTROL_CLASS_ID Class_ID(0x5f43ba4, 0x55fe9305) |
| #define UVWMAPOSM_CLASS_ID 0xf72b1 |
| #define SELECTOSM_CLASS_ID 0xf8611 |
| #define MATERIALOSM_CLASS_ID 0xf8612 |
| #define SMOOTHOSM_CLASS_ID 0xf8613 |
| #define NORMALOSM_CLASS_ID 0xf8614 |
| #define OPTIMIZEOSM_CLASS_ID 0xc4d31 |
| #define AFFECTREGION_CLASS_ID 0xc4e32 |
| #define SUB_EXTRUDE_CLASS_ID 0xc3a32 |
| #define TESSELLATE_CLASS_ID 0xa3b26ff2 |
| #define DELETE_CLASS_ID 0xf826ee01 |
| #define MESHSELECT_CLASS_ID 0x73d8ff93 |
| #define UVW_XFORM_CLASS_ID 0x5f32de12 |
| #define UVW_XFORM2_CLASS_ID 0x5f32de13 |
| #define CHAMFEROSM_CLASS_ID Class_ID(0x332c9510, 0x38bb548c) |
| #define WEIGHTED_NORMALS_MOD_ID Class_ID(0x423b0429, 0x47ca639b) |
| #define EDIT_POLY_MODIFIER_CLASS_ID Class_ID(0x79aa6e1d, 0x71a075b7) |
| #define EDITMESH_CLASS_ID 0x00050 |
| #define EDITSPLINE_CLASS_ID 0x00060 |
| #define EDITPATCH_CLASS_ID 0x00070 |
| #define EDITLOFT_CLASS_ID 0x00080 |
| #define CLUSTNODEOSM_CLASS_ID 0xc4d33 |
| #define CLUSTOSM_CLASS_ID 0x25215824 |
| #define RESET_XFORM_CLASS_ID 0x8d562b81 |
| #define EXTRUDEOSM_CLASS_ID 0x000A0 |
| #define SURFREVOSM_CLASS_ID 0x000B0 |
| #define DISPLACEOSM_CLASS_ID 0xc4d32 |
| #define DISPLACE_OBJECT_CLASS_ID 0xe5240 |
| #define DISPLACE_WSM_CLASS_ID 0xe5241 |
| #define SINEWAVE_OBJECT_CLASS_ID 0x00030 |
| #define SINEWAVE_CLASS_ID 0x00040 |
| #define SINEWAVE_OMOD_CLASS_ID 0x00045 |
| #define LINWAVE_OBJECT_CLASS_ID 0x00035 |
| #define LINWAVE_CLASS_ID 0x00042 |
| #define LINWAVE_OMOD_CLASS_ID 0x00047 |
| #define GRAVITYOBJECT_CLASS_ID 0xe523c |
| #define GRAVITYMOD_CLASS_ID 0xe523d |
| #define WINDOBJECT_CLASS_ID 0xe523e |
| #define WINDMOD_CLASS_ID 0xe523f |
| #define DEFLECTOBJECT_CLASS_ID 0xe5242 |
| #define DEFLECTMOD_CLASS_ID 0xe5243 |
| #define BOMB_OBJECT_CLASS_ID 0xf2e32 |
| #define BOMB_CLASS_ID 0xf2e42 |
| #define OPENSUBDIV_MOD_CLASS_ID Class_ID(0x73ccf34a, 0x9abc45fc) |
| #define FFDNMOSSQUARE_CLASS_ID Class_ID(0x8ab36cc5,0x82d7fe74) |
maxsdk\samples\modifiers\morpher\wM3.h
| #define FFDNMWSSQUARE_CLASS_ID Class_ID(0x67ea40b3,0xfe7a30c4) |
maxsdk\samples\modifiers\morpher\wM3.h
| #define FFDNMWSSQUARE_MOD_CLASS_ID Class_ID(0xd6636ea2,0x9aa42bf3) |
maxsdk\samples\modifiers\morpher\wM3.h
| #define FFDNMOSCYL_CLASS_ID Class_ID(0x98f37a63,0x3ffe9bca) |
maxsdk\samples\modifiers\morpher\wM3.h
| #define FFDNMWSCYL_CLASS_ID Class_ID(0xfa4700be,0xbbe85051) |
maxsdk\samples\modifiers\morpher\wM3.h
| #define FFDNMWSCYL_MOD_CLASS_ID Class_ID(0xf1c630a3,0xaa8ff601) |
maxsdk\samples\modifiers\morpher\wM3.h
| #define FFD44_CLASS_ID Class_ID(0x21325596, 0x2cd10bd8) |
maxsdk\samples\modifiers\morpher\wM3.h
| #define FFD33_CLASS_ID Class_ID(0x21325596, 0x2cd10bd9) |
maxsdk\samples\modifiers\morpher\wM3.h
| #define FFD22_CLASS_ID Class_ID(0x21325596, 0x2cd10bd0) |
maxsdk\samples\modifiers\morpher\wM3.h
| #define M3MatClassID Class_ID(0x4b9937e0, 0x3a1c3da4) |
maxsdk\samples\modifiers\morpher\wM3.h
| #define ACMOD_GEOM_GEOM_BOOLADD_CID 0x4e0f483a |
| #define ACMOD_GEOM_GEOM_BOOLSUB_CID 0x61661a5c |
| #define ACMOD_GEOM_GEOM_BOOLINT_CID 0x2a4f3945 |
| #define ACMOD_GEOM_GEOM_SIMPAGG_CID 0x40cb05ab |
| #define ACMOD_SHAPE_GEOM_HOLE_CID 0x366307b0 |
| #define ACMOD_SHAPE_GEOM_INT_CID 0x782d8d50 |
| #define ACMOD_SHAPE_GEOM_EMBOSS_CID 0x7a13397c |
| #define ACMOD_SHAPE_GEOM_REVEAL_CID 0x55ed658c |
| #define GENERIC_AMSOLID_CLASS_ID Class_ID(0x5bb661e8, 0xa2c27f02) |
| #define LININTERP_FLOAT_CLASS_ID 0x2001 |
| #define LININTERP_POSITION_CLASS_ID 0x2002 |
| #define LININTERP_ROTATION_CLASS_ID 0x2003 |
| #define LININTERP_SCALE_CLASS_ID 0x2004 |
| #define PRS_CONTROL_CLASS_ID 0x2005 |
| #define LOOKAT_CONTROL_CLASS_ID 0x2006 |
| #define HYBRIDINTERP_FLOAT_CLASS_ID 0x2007 |
| #define HYBRIDINTERP_POSITION_CLASS_ID 0x2008 |
| #define HYBRIDINTERP_ROTATION_CLASS_ID 0x2009 |
| #define HYBRIDINTERP_POINT3_CLASS_ID 0x200A |
| #define HYBRIDINTERP_SCALE_CLASS_ID 0x2010 |
| #define HYBRIDINTERP_COLOR_CLASS_ID 0x2011 |
| #define HYBRIDINTERP_POINT4_CLASS_ID 0x2012 |
| #define HYBRIDINTERP_FRGBA_CLASS_ID 0x2013 |
| #define HYBRIDINTERP_POINT2_CLASS_ID Class_ID(0x15205122, 0x1690125b) |
| #define TCBINTERP_FLOAT_CLASS_ID 0x442311 |
| #define TCBINTERP_POSITION_CLASS_ID 0x442312 |
| #define TCBINTERP_ROTATION_CLASS_ID 0x442313 |
| #define TCBINTERP_POINT3_CLASS_ID 0x442314 |
| #define TCBINTERP_SCALE_CLASS_ID 0x442315 |
| #define TCBINTERP_POINT4_CLASS_ID 0x442316 |
| #define POINTCTRLCONTAINER_CLASS_ID 0xd9c20ff |
| #define PF_SUBCLASS_ID_PARTB 0x1eb34000 |
| #define PF_OPERATOR_SUBCLASS_ID 0x74f93a02 |
| #define PF_OPERATOR3D_SUBCLASS_ID 0x74f93a03 |
| #define PF_TEST_SUBCLASS_ID 0x74f93a04 |
| #define PF_TEST3D_SUBCLASS_ID 0x74f93a05 |
| #define PF_ITEM_SUBCLASS_ID 0x74f93a06 |
| #define PF_OBJECT_SUBCLASS_ID 0x74f93a07 |
| enum BoneObj_Block |
| enum BoneObj_Params |