|
3ds Max C++ API Reference
|
These are valid arguments to the function GraphicsWindow::querySupport(). More...
Macros | |
| #define | GW_SPT_TXT_CORRECT 0 |
| Allow perspective correction to be toggled? More... | |
| #define | GW_SPT_GEOM_ACCEL 1 |
| Do 3D xforms, clipping, lighting thru driver? More... | |
| #define | GW_SPT_TRI_STRIPS 2 |
| Send down strips instead of individual triangles? More... | |
| #define | GW_SPT_DUAL_PLANES 3 |
| Allow dual planes to be used? More... | |
| #define | GW_SPT_SWAP_MODEL 4 |
| Update viewports with complete redraw on WM_PAINT? More... | |
| #define | GW_SPT_INCR_UPDATE 5 |
| Redraw only damaged areas on object move? More... | |
| #define | GW_SPT_1_PASS_DECAL 6 |
| Do decaling with only one pass? More... | |
| #define | GW_SPT_DRIVER_CONFIG 7 |
| Allow driver config dialog box? More... | |
| #define | GW_SPT_TEXTURED_BKG 8 |
| Is viewport background a texture? More... | |
| #define | GW_SPT_VIRTUAL_VPTS 9 |
| Are viewports bigger than the window allowed? More... | |
| #define | GW_SPT_PAINT_DOES_BLIT 10 |
| Does WM_PAINT cause a backbuffer blit? More... | |
| #define | GW_SPT_WIREFRAME_STRIPS 11 |
| Are wireframe objects are sent as tristrips? More... | |
| #define | GW_SPT_ORG_UPPER_LEFT 12 |
| Is the device origin at upper left? More... | |
| #define | GW_SPT_ARRAY_PROCESSING 13 |
| Can the drive handle vertex array data? More... | |
| #define | GW_SPT_NUM_LIGHTS 14 |
| Number of lights supported? More... | |
| #define | GW_SPT_NUM_TEXTURES 15 |
| Number of multitexture stages supported? More... | |
| #define | GW_SPT_WIRE_FACES 16 |
| Support for wireframe faces with visibility flags? More... | |
| #define | GW_SPT_TOTAL 17 |
| The maximum number of support queries. More... | |
These are valid arguments to the function GraphicsWindow::querySupport().
| #define GW_SPT_TXT_CORRECT 0 |
Allow perspective correction to be toggled?
| #define GW_SPT_GEOM_ACCEL 1 |
Do 3D xforms, clipping, lighting thru driver?
| #define GW_SPT_TRI_STRIPS 2 |
Send down strips instead of individual triangles?
| #define GW_SPT_DUAL_PLANES 3 |
Allow dual planes to be used?
| #define GW_SPT_SWAP_MODEL 4 |
Update viewports with complete redraw on WM_PAINT?
| #define GW_SPT_INCR_UPDATE 5 |
Redraw only damaged areas on object move?
| #define GW_SPT_1_PASS_DECAL 6 |
Do decaling with only one pass?
| #define GW_SPT_DRIVER_CONFIG 7 |
Allow driver config dialog box?
| #define GW_SPT_TEXTURED_BKG 8 |
Is viewport background a texture?
| #define GW_SPT_VIRTUAL_VPTS 9 |
Are viewports bigger than the window allowed?
| #define GW_SPT_PAINT_DOES_BLIT 10 |
Does WM_PAINT cause a backbuffer blit?
| #define GW_SPT_WIREFRAME_STRIPS 11 |
Are wireframe objects are sent as tristrips?
| #define GW_SPT_ORG_UPPER_LEFT 12 |
Is the device origin at upper left?
| #define GW_SPT_ARRAY_PROCESSING 13 |
Can the drive handle vertex array data?
| #define GW_SPT_NUM_LIGHTS 14 |
Number of lights supported?
| #define GW_SPT_NUM_TEXTURES 15 |
Number of multitexture stages supported?
| #define GW_SPT_WIRE_FACES 16 |
Support for wireframe faces with visibility flags?
| #define GW_SPT_TOTAL 17 |
The maximum number of support queries.