3ds Max C++ API Reference
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These options control whether a group of instanced objects are made unique with respect to each other or made unique with respect to the remaining instanced objects. More...
Macros | |
#define | INSTANCE_MGR_MAKE_UNIQUE_PROMPT 0 |
Prompt user to choose how instanced elements are to be made unique. More... | |
#define | INSTANCE_MGR_MAKE_UNIQUE_INDIVIDUAL 1 |
Makes instanced elements unique with respect to each other. More... | |
#define | INSTANCE_MGR_MAKE_UNIQUE_GROUP 2 |
Makes instanced elements unique with respect to all other instances of those elements. More... | |
These options control whether a group of instanced objects are made unique with respect to each other or made unique with respect to the remaining instanced objects.
These options are only relevant when more than one node is being processed.
#define INSTANCE_MGR_MAKE_UNIQUE_PROMPT 0 |
Prompt user to choose how instanced elements are to be made unique.
#define INSTANCE_MGR_MAKE_UNIQUE_INDIVIDUAL 1 |
Makes instanced elements unique with respect to each other.
#define INSTANCE_MGR_MAKE_UNIQUE_GROUP 2 |
Makes instanced elements unique with respect to all other instances of those elements.