3ds Max C++ API Reference
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Macros | |
#define | MESHMAP_USED 0x0001 |
Indicates this mapping channel is actually used (carries mapping information). More... | |
#define | MESHMAP_TEXTURE 0x0002 |
Indicates this is a texture mapping channel. More... | |
#define | MESHMAP_VERTCOLOR 0x0004 |
Indicates this is a vertex color channel. More... | |
#define | MESHMAP_USER 0x0100 |
Indicates the channel is used for a developer purpose. More... | |
#define MESHMAP_USED 0x0001 |
Indicates this mapping channel is actually used (carries mapping information).
#define MESHMAP_TEXTURE 0x0002 |
Indicates this is a texture mapping channel.
#define MESHMAP_VERTCOLOR 0x0004 |
Indicates this is a vertex color channel.
#define MESHMAP_USER 0x0100 |
Indicates the channel is used for a developer purpose.