3ds Max C++ API Reference
Mapping Flags

Macros

#define MESHMAP_USED   0x0001
 Indicates this mapping channel is actually used (carries mapping information). More...
 
#define MESHMAP_TEXTURE   0x0002
 Indicates this is a texture mapping channel. More...
 
#define MESHMAP_VERTCOLOR   0x0004
 Indicates this is a vertex color channel. More...
 
#define MESHMAP_USER   0x0100
 Indicates the channel is used for a developer purpose. More...
 

Detailed Description

Macro Definition Documentation

◆ MESHMAP_USED

#define MESHMAP_USED   0x0001

Indicates this mapping channel is actually used (carries mapping information).

◆ MESHMAP_TEXTURE

#define MESHMAP_TEXTURE   0x0002

Indicates this is a texture mapping channel.

◆ MESHMAP_VERTCOLOR

#define MESHMAP_VERTCOLOR   0x0004

Indicates this is a vertex color channel.

◆ MESHMAP_USER

#define MESHMAP_USER   0x0100

Indicates the channel is used for a developer purpose.