3ds Max C++ API Reference
Normal Face Usage Flags

Flags to indicate that face normal is used because no smoothing group normal is found. More...

Macros

#define FACE_NORM_A   (1<<8)
 
#define FACE_NORM_B   (1<<9)
 
#define FACE_NORM_C   (1<<10)
 
#define FACE_NORM_MASK   0x0700
 

Detailed Description

Flags to indicate that face normal is used because no smoothing group normal is found.

Macro Definition Documentation

◆ FACE_NORM_A

#define FACE_NORM_A   (1<<8)

◆ FACE_NORM_B

#define FACE_NORM_B   (1<<9)

◆ FACE_NORM_C

#define FACE_NORM_C   (1<<10)

◆ FACE_NORM_MASK

#define FACE_NORM_MASK   0x0700