|
3ds Max C++ API Reference
|
The following values define the nine possible alignment positions of a bitmap, numbered 0 to 8, left-to-right and top-to-bottom:
.
More...
Macros | |
| #define | BMM_CUSTOM_POSNW 0 |
| Top Left. More... | |
| #define | BMM_CUSTOM_POSN 1 |
| Top Center. More... | |
| #define | BMM_CUSTOM_POSNE 2 |
| Top Right. More... | |
| #define | BMM_CUSTOM_POSW 3 |
| Middle Left. More... | |
| #define | BMM_CUSTOM_POSCN 4 |
| Center. More... | |
| #define | BMM_CUSTOM_POSE 5 |
| Middle Right. More... | |
| #define | BMM_CUSTOM_POSSW 6 |
| Bottom Left. More... | |
| #define | BMM_CUSTOM_POSS 7 |
| Bottom Center. More... | |
| #define | BMM_CUSTOM_POSSE 8 |
| Bottom Right. More... | |
The following values define the nine possible alignment positions of a bitmap, numbered 0 to 8, left-to-right and top-to-bottom:
.
| #define BMM_CUSTOM_POSNW 0 |
Top Left.
| #define BMM_CUSTOM_POSN 1 |
Top Center.
| #define BMM_CUSTOM_POSNE 2 |
Top Right.
| #define BMM_CUSTOM_POSW 3 |
Middle Left.
| #define BMM_CUSTOM_POSCN 4 |
Center.
| #define BMM_CUSTOM_POSE 5 |
Middle Right.
| #define BMM_CUSTOM_POSSW 6 |
Bottom Left.
| #define BMM_CUSTOM_POSS 7 |
Bottom Center.
| #define BMM_CUSTOM_POSSE 8 |
Bottom Right.