3ds Max C++ API Reference
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These can be OR'd together. More...
Macros | |
#define | BMM_CUSTOM_GAMMA ((DWORD)(1 << 0)) |
Flags that a Custom gamma is used. More... | |
#define | BMM_CUSTOM_SIZE ((DWORD)(1 << 1)) |
Custom size setting. More... | |
#define | BMM_CUSTOM_RESFIT ((DWORD)(1 << 2)) |
Bitmap is to be resized. More... | |
#define | BMM_CUSTOM_POS ((DWORD)(1 << 3)) |
Bitmap has a custom positioning. More... | |
#define | BMM_CUSTOM_FILEGAMMA ((DWORD)(1 << 4)) |
This flags if a loaded bitmap's gamma came from file, as well as flags the "Automatic" gamma correction mode for file load and save. More... | |
#define | BMM_CUSTOM_IFLENUMFILES ((DWORD)(1 << 5)) |
#define | BMM_CUSTOM_HDR_TYPE ((DWORD)(1 << 6)) |
Internal Use Only. More... | |
#define | BMM_CUSTOM_INFERREDGAMMA ((DWORD)(1 << 8)) |
Additional flag to BMM_CUSTOM_FILEGAMMA. Did gamma actuallly come from data stored in the file, or was it inferred from the file type? More... | |
#define | BMM_CUSTOM_NOGAMMAUI ((DWORD)(1 << 9)) |
Settings this flag causes the Bitmap file dialog to gray out the Gamma UI. More... | |
These can be OR'd together.
#define BMM_CUSTOM_GAMMA ((DWORD)(1 << 0)) |
Flags that a Custom gamma is used.
When this flag is used, the actual gamma value is NOT read with Gamma() and set with SetGamma(), but instead read with GetCustomGamma() and set with SetCustomGamma()!
This flag can be used in several cases:
#define BMM_CUSTOM_SIZE ((DWORD)(1 << 1)) |
Custom size setting.
#define BMM_CUSTOM_RESFIT ((DWORD)(1 << 2)) |
Bitmap is to be resized.
#define BMM_CUSTOM_POS ((DWORD)(1 << 3)) |
Bitmap has a custom positioning.
#define BMM_CUSTOM_FILEGAMMA ((DWORD)(1 << 4)) |
This flags if a loaded bitmap's gamma came from file, as well as flags the "Automatic" gamma correction mode for file load and save.
This flag can be used in several cases:
when set before opening Bitmap files for write (calling Bitmap::OpenOutput()), it indicates that the actual gamma used should be inferred from the kind of file being written.
See BitmapIOMetaData for more information about automatic gamma correction.
#define BMM_CUSTOM_IFLENUMFILES ((DWORD)(1 << 5)) |
#define BMM_CUSTOM_HDR_TYPE ((DWORD)(1 << 6)) |
#define BMM_CUSTOM_INFERREDGAMMA ((DWORD)(1 << 8)) |
Additional flag to BMM_CUSTOM_FILEGAMMA. Did gamma actuallly come from data stored in the file, or was it inferred from the file type?
If BMM_CUSTOM_FILEGAMMA is set prior to loading a file (calling BitmapManager::Load()), the BitmapManager will attempt to load a file using gamma information stored in the file header. After load, BMM_CUSTOM_FILEGAMMA will be set and the Bitmap's BitmapInfo::Gamma() value will be set to the appropriate gamma.
See BitmapIOMetaData for more information about automatic gamma correction.
#define BMM_CUSTOM_NOGAMMAUI ((DWORD)(1 << 9)) |
Settings this flag causes the Bitmap file dialog to gray out the Gamma UI.
This can be used when the BitmapManager::SelectFileInput() or BitmapManager::SelectFileOutput() are used to request only a filename. This avoids the user being confused by an UI that does nothing and has no effect.