| 3ds Max C++ API Reference
    | 
These are macros used when working with Track View to scale into and out of screen space. More...
| Macros | |
| #define | TimeToScreen(t, scale, scroll) (int(floor((t)*(scale)+0.5)) - (scroll)) | 
| Given a TimeValue t, if you have the time scale and time scroll factors, this macro returns the screen space X for that time.  More... | |
| #define | ScreenToTime(s, scale, scroll) ((int)floor((s)/(scale) + (scroll)/(scale)+0.5)) | 
| Given a screen coordinate s, if you have the scale and scroll factors, this macro will return a TimeValue for that screen position.  More... | |
| #define | ValueToScreen(v, h, scale, scroll) (h-int(floor((v)*(scale)+0.5)) - (scroll)) | 
| Given a Value v, if you have the value scale and value scroll factors, this macro returns the screen space Y for that value.  More... | |
| #define | ScreenToValue(s, h, scale, scroll) ((float(h)-(float(s)+float(scroll)))/(scale)) | 
| Given a screen coordinate s, if you have the scale and scroll factors, this macro will return a value for that screen position.  More... | |
| #define | ScaleAboutOrigin(val, origin, scale) ((((val)-(origin))*(scale))+(origin)) | 
These are macros used when working with Track View to scale into and out of screen space.
Given a TimeValue t, if you have the time scale and time scroll factors, this macro returns the screen space X for that time.
Given a screen coordinate s, if you have the scale and scroll factors, this macro will return a TimeValue for that screen position.
Given a Value v, if you have the value scale and value scroll factors, this macro returns the screen space Y for that value.
Given a screen coordinate s, if you have the scale and scroll factors, this macro will return a value for that screen position.