3ds Max C++ API Reference
iRenderPresets.h File Reference
#include "maxheap.h"
#include "geom/bitarray.h"
#include "tab.h"
#include "strbasic.h"

Classes

class  RenderPresetsContext
 
class  IRenderPresetsManager
 

Macros

#define RENDER_PRESETS_CATEGORY_COUNT   64
 
#define RENDER_PRESETS_CUSTOM_CATEGORY_INDEX_BEGIN   32
 
#define RENDER_PRESETS_SUCCESS   0
 
#define RP_ERROR_OBSOLETE_FILE   1
 
#define RP_ERROR_INCOMPATABLE_FILE   2
 
#define RP_ERROR_CATEGORY_NOT_COMPATABLE   3
 
#define RP_ERROR_SAVING_FILE   4
 
#define RP_ERROR_LOADING_FILE   5
 
#define RP_ERROR_CANCEL   6
 
#define RP_ERROR_FILE_NOT_FOUND   7
 

Macro Definition Documentation

◆ RENDER_PRESETS_SUCCESS

#define RENDER_PRESETS_SUCCESS   0

◆ RP_ERROR_OBSOLETE_FILE

#define RP_ERROR_OBSOLETE_FILE   1

◆ RP_ERROR_INCOMPATABLE_FILE

#define RP_ERROR_INCOMPATABLE_FILE   2

◆ RP_ERROR_CATEGORY_NOT_COMPATABLE

#define RP_ERROR_CATEGORY_NOT_COMPATABLE   3

◆ RP_ERROR_SAVING_FILE

#define RP_ERROR_SAVING_FILE   4

◆ RP_ERROR_LOADING_FILE

#define RP_ERROR_LOADING_FILE   5

◆ RP_ERROR_CANCEL

#define RP_ERROR_CANCEL   6

◆ RP_ERROR_FILE_NOT_FOUND

#define RP_ERROR_FILE_NOT_FOUND   7