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3ds Max C++ API Reference
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#include <WTypes.h>#include "strbasic.h"#include "maxheap.h"#include "network/MaxNetExport.h"#include "maxnet_types.h"Classes | |
| struct | SceneInfo |
| struct | TextBufferOutput |
| struct | JobRenderElement |
| struct | JobText |
| class | CJobText |
| The CJobText class stores job information which is of a dynamic nature or of variable length. More... | |
| struct | AlertData |
| struct | MaxJobRenderElements |
| struct | MaxJob |
| struct | Job |
Macros | |
| #define | SCENE_VIDEOCOLORCHECK (1<<2) |
| #define | SCENE_TWOSIDED (1<<3) |
| #define | SCENE_RENDERHIDEN (1<<4) |
| #define | SCENE_RENDERATMOSPHER (1<<5) |
| #define | SCENE_SUPERBLACK (1<<6) |
| #define | SCENE_SERIALNUMBERING (1<<8) |
| #define | SCENE_DITHER256 (1<<9) |
| #define | SCENE_DITHERTRUE (1<<10) |
| #define | SCENE_RENDERFIELDS (1<<11) |
| #define | SCENE_DISPLACEMENT (1<<12) |
| #define | SCENE_EFFECTS (1<<13) |
| #define | SCENE_FIELDORDER (1<<14) |
| #define | NOTIFY_FAILURE (1<<0) |
| #define | NOTIFY_PROGRESS (1<<1) |
| #define | NOTIFY_COMPLETION (1<<2) |
| #define | JOB_VP (1<<0) |
| Video Post (otherwise is Render Scene) More... | |
| #define | JOB_NONC (1<<1) |
| Non concurrent driver (Accom, AVI, etc.) More... | |
| #define | JOB_MAPS (1<<2) |
| Include Maps. More... | |
| #define | JOB_NONSTOP (1<<3) |
| Uninterruptible Driver (AVI, FCL, etc.) More... | |
| #define | JOB_SKIPEXST (1<<4) |
| Skip Existing Frames. More... | |
| #define | JOB_ALLSERVERS (1<<5) |
| Use All Available Servers. More... | |
| #define | JOB_INACTIVE (1<<6) |
| Job is Suspended. More... | |
| #define | JOB_COMPLETE (1<<7) |
| Job is Complete (Read Only) More... | |
| #define | JOB_IGNORESHARE (1<<8) |
| Ignore Manager's Job Share - Always request archives. More... | |
| #define | JOB_SKIPOUTPUTTST (1<<9) |
| Skip output test (Server won't test the output path) More... | |
| #define | JOB_NONSEQFRAMES (1<<10) |
| Non sequential frames (1,3,5-10, etc.) More... | |
| #define | JOB_NOTARCHIVED (1<<12) |
| Uncompressed File (not an archive) More... | |
| #define | JOB_VFB (1<<13) |
| Should the VFB be up? More... | |
| #define | JOB_RENDER_CROP (1<<14) |
| Partial Render (Crop / Zoom / Region / etc.) More... | |
| #define | JOB_ASSIGN_VP JOB_VP |
| #define | JOB_ASSIGN_RND 0 |
| #define | _JOB_PRIORITY_CRITICAL 0 |
| #define | _JOB_DEFAULT_PRIORITY 50 |
| #define | _JOB_VERSION 399 |
Enumerations | |
| enum | JOB_TEXT_TYPE { JOB_TEXT_USER = 64 , JOB_TEXT_COMPUTER , JOB_TEXT_MANAGER_SHARE , JOB_TEXT_FRAMES , JOB_TEXT_MAX_OUTPUT , JOB_TEXT_CMB_OUTPUT , JOB_TEXT_RENDER_ELEMENT = 70 , JOB_TEXT_CAMERA , JOB_TEXT_RENDER_SCENE_STATE , JOB_TEXT_SCENE_STATES , JOB_TEXT_BATCH_RENDER , JOB_TEXT_PRE_REND_SCRIPT , JOB_TEXT_POST_REND_SCRIPT , JOB_TEXT_RESERVED = 9999 } |
| #define SCENE_VIDEOCOLORCHECK (1<<2) |
| #define SCENE_TWOSIDED (1<<3) |
| #define SCENE_RENDERHIDEN (1<<4) |
| #define SCENE_RENDERATMOSPHER (1<<5) |
| #define SCENE_SUPERBLACK (1<<6) |
| #define SCENE_SERIALNUMBERING (1<<8) |
| #define SCENE_DITHER256 (1<<9) |
| #define SCENE_DITHERTRUE (1<<10) |
| #define SCENE_RENDERFIELDS (1<<11) |
| #define SCENE_DISPLACEMENT (1<<12) |
| #define SCENE_EFFECTS (1<<13) |
| #define SCENE_FIELDORDER (1<<14) |
| #define NOTIFY_FAILURE (1<<0) |
| #define NOTIFY_PROGRESS (1<<1) |
| #define NOTIFY_COMPLETION (1<<2) |
| #define JOB_VP (1<<0) |
Video Post (otherwise is Render Scene)
| #define JOB_NONC (1<<1) |
Non concurrent driver (Accom, AVI, etc.)
| #define JOB_MAPS (1<<2) |
Include Maps.
| #define JOB_NONSTOP (1<<3) |
Uninterruptible Driver (AVI, FCL, etc.)
| #define JOB_SKIPEXST (1<<4) |
Skip Existing Frames.
| #define JOB_ALLSERVERS (1<<5) |
Use All Available Servers.
| #define JOB_INACTIVE (1<<6) |
Job is Suspended.
| #define JOB_COMPLETE (1<<7) |
Job is Complete (Read Only)
| #define JOB_IGNORESHARE (1<<8) |
Ignore Manager's Job Share - Always request archives.
| #define JOB_SKIPOUTPUTTST (1<<9) |
Skip output test (Server won't test the output path)
| #define JOB_NONSEQFRAMES (1<<10) |
Non sequential frames (1,3,5-10, etc.)
| #define JOB_NOTARCHIVED (1<<12) |
Uncompressed File (not an archive)
| #define JOB_VFB (1<<13) |
Should the VFB be up?
| #define JOB_RENDER_CROP (1<<14) |
Partial Render (Crop / Zoom / Region / etc.)
| #define JOB_ASSIGN_VP JOB_VP |
| #define JOB_ASSIGN_RND 0 |
| #define _JOB_PRIORITY_CRITICAL 0 |
| #define _JOB_DEFAULT_PRIORITY 50 |
| #define _JOB_VERSION 399 |
| enum JOB_TEXT_TYPE |
| Enumerator | |
|---|---|
| JOB_TEXT_USER | User Name. |
| JOB_TEXT_COMPUTER | |
| JOB_TEXT_MANAGER_SHARE | Manager's share (where to find job - filled by Manager) |
| JOB_TEXT_FRAMES | Frames for those "1,2,4,5-40" types. Otherwise frames are defined in Job |
| JOB_TEXT_MAX_OUTPUT | Output image file name (MAX) |
| JOB_TEXT_CMB_OUTPUT |
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| JOB_TEXT_RENDER_ELEMENT | Render Elements. |
| JOB_TEXT_CAMERA | Camera List. |
| JOB_TEXT_RENDER_SCENE_STATE | The scene state used for rendering. |
| JOB_TEXT_SCENE_STATES | The scene state list. |
| JOB_TEXT_BATCH_RENDER | The name of the batch render entry this render will use. |
| JOB_TEXT_PRE_REND_SCRIPT | Pre-Render Script filename. |
| JOB_TEXT_POST_REND_SCRIPT | Post-Render Script filename. |
| JOB_TEXT_RESERVED | Unknown Type. |