3ds Max C++ API Reference
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#include <map>
#include "../../custattrib.h"
#include "../../ICustAttribContainer.h"
#include "mxsplugin.h"
Classes | |
class | MSCustAttribDef |
class | MSCustAttrib |
class | FindCustAttribOwnerDEP |
Macros | |
#define | I_SCRIPTEDCUSTATTRIB 0x000010C1 |
#define | MSCUSTATTRIB_CHUNK 0x0110 |
#define | MSCUSTATTRIB_NAME_CHUNK 0x0010 |
#define | is_attribute_def(v) ((DbgVerify(!is_sourcepositionwrapper(v)), (v))->tag == class_tag(MSCustAttribDef)) |
Typedefs | |
typedef std::map< Class_ID, MSCustAttribDef * > | MSCustAttribDefMap |
typedef MSCustAttribDefMap::iterator | MSCustAttribDefMapIter |
typedef MSCustAttribDefMap::const_iterator | MSCustAttribDefMapConstIter |
typedef MSCustAttribDefMap::value_type | MSCustAttribDefMapValue |
Functions | |
ScripterExport bool | HaveScriptedCustAttribDefs () |
#define I_SCRIPTEDCUSTATTRIB 0x000010C1 |
#define MSCUSTATTRIB_CHUNK 0x0110 |
#define MSCUSTATTRIB_NAME_CHUNK 0x0010 |
#define is_attribute_def | ( | v | ) | ((DbgVerify(!is_sourcepositionwrapper(v)), (v))->tag == class_tag(MSCustAttribDef)) |
typedef std::map<Class_ID, MSCustAttribDef*> MSCustAttribDefMap |
typedef MSCustAttribDefMap::iterator MSCustAttribDefMapIter |
typedef MSCustAttribDefMap::const_iterator MSCustAttribDefMapConstIter |
typedef MSCustAttribDefMap::value_type MSCustAttribDefMapValue |
ScripterExport bool HaveScriptedCustAttribDefs | ( | ) |