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3ds Max C++ API Reference
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Classes | |
| class | SamplingCallback |
| class | Sampler |
Macros | |
| #define | R25_SAMPLER_CLASS_ID 0x25773211 |
| #define | DEFAULT_SAMPLER_CLASS_ID R25_SAMPLER_CLASS_ID |
| #define | IS_ADAPTIVE 0x1 |
| #define | ADAPTIVE_CHECK_BOX 0x2 |
| #define | ADAPTIVE_THRESHOLD 0x4 |
| #define | SUPER_SAMPLE_TEX_CHECK_BOX 0x8 |
| #define | ADVANCED_DLG_BUTTON 0x10 |
| #define | OPTIONAL_PARAM_0 0x20 |
| #define | OPTIONAL_PARAM_1 0x40 |
| #define | R3_ADAPTIVE (IS_ADAPTIVE+ADAPTIVE_CHECK_BOX+ADAPTIVE_THRESHOLD) |
| #define | SAMPLERBASE_CHUNK 0x39bf |
| #define | SAMPLERNAME_CHUNK 0x0100 |
| #define | SAMPLER_VERS_CHUNK 0x0200 |
Typedefs | |
| typedef ULONG | MASK[2] |
| typedef SFXParamDlg | SamplerParamDlg |
| #define R25_SAMPLER_CLASS_ID 0x25773211 |
| #define DEFAULT_SAMPLER_CLASS_ID R25_SAMPLER_CLASS_ID |
| #define IS_ADAPTIVE 0x1 |
| #define ADAPTIVE_CHECK_BOX 0x2 |
| #define ADAPTIVE_THRESHOLD 0x4 |
| #define SUPER_SAMPLE_TEX_CHECK_BOX 0x8 |
| #define ADVANCED_DLG_BUTTON 0x10 |
| #define OPTIONAL_PARAM_0 0x20 |
| #define OPTIONAL_PARAM_1 0x40 |
| #define R3_ADAPTIVE (IS_ADAPTIVE+ADAPTIVE_CHECK_BOX+ADAPTIVE_THRESHOLD) |
| #define SAMPLERBASE_CHUNK 0x39bf |
| #define SAMPLERNAME_CHUNK 0x0100 |
| #define SAMPLER_VERS_CHUNK 0x0200 |
| typedef ULONG MASK[2] |
| typedef SFXParamDlg SamplerParamDlg |