3ds Max C++ API Reference
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#include "../util/listener.h"
Classes | |
class | ScriptEditor |
Macros | |
#define | IDM_NEW 10 |
#define | IDM_OPEN 11 |
#define | IDM_EVAL_ALL 40026 |
#define | IDM_CLOSE 40024 |
Functions | |
ScripterExport void | open_script (const MCHAR *filename=NULL, edit_window *ew=NULL, const MCHAR *path=NULL) |
ScripterExport edit_window * | show_editor_pos (const MCHAR *file_name, int pos) |
ScripterExport edit_window * | get_editor_window (const MCHAR *file_name) |
ScripterExport bool | show_editor_pos_ex (const MCHAR *file_name, int pos) |
#define IDM_NEW 10 |
#define IDM_OPEN 11 |
#define IDM_EVAL_ALL 40026 |
#define IDM_CLOSE 40024 |
ScripterExport void open_script | ( | const MCHAR * | filename = NULL , |
edit_window * | ew = NULL , |
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const MCHAR * | path = NULL |
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) |
ScripterExport edit_window* show_editor_pos | ( | const MCHAR * | file_name, |
int | pos | ||
) |
ScripterExport edit_window* get_editor_window | ( | const MCHAR * | file_name | ) |
ScripterExport bool show_editor_pos_ex | ( | const MCHAR * | file_name, |
int | pos | ||
) |