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3ds Max C++ API Reference
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Classes | |
| class | ShadowParamDlg |
| class | ShadowType |
| class | IAreaShadowType |
| class | ShadowGenerator |
| class | AreaShadowGenerator |
| class | AreaShadowSampler |
Macros | |
| #define | SHAD_PARALLEL 2 |
| #define | SHAD_OMNI 4 |
| #define | SHAD_2SIDED 8 |
| #define | MIN_SHADOW_MAP_SIZE 1.0f |
| #define | MAX_SHADOW_MAP_SIZE 10000.0f |
| #define | MIN_SHADOW_BIAS_VALUE 0.0f |
| #define | MAX_SHADOW_BIAS_VALUE 10000.0f |
| #define | MIN_SHADOW_SAMPLE_RANGE 0.01f |
| #define | MAX_SHADOW_SAMPLE_RANGE 50.0f |
| #define | AREA_SHADOW_TYPE_INTERFACE_ID Interface_ID(0x68436888, 0x5b5b2ab0) |
| #define | TWO_SIDED_SHADOW_DEFAULT FALSE |
Functions | |
| CoreExport ShadowType * | NewDefaultShadowMapType () |
| CoreExport ShadowType * | NewDefaultRayShadowType () |
| #define SHAD_PARALLEL 2 |
| #define SHAD_OMNI 4 |
| #define SHAD_2SIDED 8 |
| #define MIN_SHADOW_MAP_SIZE 1.0f |
| #define MAX_SHADOW_MAP_SIZE 10000.0f |
| #define MIN_SHADOW_BIAS_VALUE 0.0f |
| #define MAX_SHADOW_BIAS_VALUE 10000.0f |
| #define MIN_SHADOW_SAMPLE_RANGE 0.01f |
| #define MAX_SHADOW_SAMPLE_RANGE 50.0f |
| #define AREA_SHADOW_TYPE_INTERFACE_ID Interface_ID(0x68436888, 0x5b5b2ab0) |
| #define TWO_SIDED_SHADOW_DEFAULT FALSE |
| CoreExport ShadowType* NewDefaultShadowMapType | ( | ) |
| CoreExport ShadowType* NewDefaultRayShadowType | ( | ) |