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3ds Max C++ API Reference
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#include "maxheap.h"#include "shphier.h"#include "spline3d.h"#include "shpsels.h"#include "hitdata.h"#include "TabTypes.h"#include "GraphicsConstants.h"Classes | |
| struct | bindShape |
| Contains the data for the bind points. More... | |
| class | ShapeSubHitRec |
| class | SubShapeHitList |
| class SubShapeHitList More... | |
| class | ShapeHitData |
| class | ShapeContextCallback |
| class | BezierShapeTopology |
| class | BezierShapeInterface_Ex41 |
class BezierShapeInterface_Ex41 : public BaseInterface More... | |
| class | BezierShape |
| Defines a basic bezier shape object. More... | |
Macros | |
| #define | SHAPE_TRIM 0 |
| #define | SHAPE_EXTEND 1 |
| #define | BEZIER_SHAPE_INTERFACE_EX41 Interface_ID(0x23526cd1, 0x695d7e4e) |
| #define | GET_BEZIER_SHAPE_INTERFACE_EX41() (BezierShapeInterface_Ex41*) GetInterface(BEZIER_SHAPE_INTERFACE_EX41) |
| #define SHAPE_TRIM 0 |
| #define SHAPE_EXTEND 1 |
| #define BEZIER_SHAPE_INTERFACE_EX41 Interface_ID(0x23526cd1, 0x695d7e4e) |
| #define GET_BEZIER_SHAPE_INTERFACE_EX41 | ( | ) | (BezierShapeInterface_Ex41*) GetInterface(BEZIER_SHAPE_INTERFACE_EX41) |