3ds Max C++ API Reference
FPlane Struct Reference

#include <frustum.h>

Public Member Functions

float CalcDistance (Point3 &inP) const
 

Public Attributes

Point3 Normal
 
float Distance
 

Member Function Documentation

◆ CalcDistance()

float CalcDistance ( Point3 inP) const
inline
30  {
31  return inP % Normal + Distance;
32  }
Point3 Normal
Definition: frustum.h:26
float Distance
Definition: frustum.h:27

Member Data Documentation

◆ Normal

Point3 Normal

◆ Distance

float Distance