3ds Max C++ API Reference
vedge.h File Reference
#include "maxheap.h"
#include <WTypes.h>
#include "tab.h"

Classes

class  VEdge
 
struct  Edge
 

Macros

#define UNDEF   0xFFFFFFFF
 
#define UNDEF_FACE   0x3FFFFFFF
 

Functions

void BuildHiddenEdgeConnectedPolygons (Tab< int > &connectedFaceLists, Tab< int > &faceListStartIndices, Tab< int > &polygonVertexLists, Tab< int > &polygonVertexListStartIndices, Mesh &mesh)
 

Macro Definition Documentation

◆ UNDEF

#define UNDEF   0xFFFFFFFF

◆ UNDEF_FACE

#define UNDEF_FACE   0x3FFFFFFF

Function Documentation

◆ BuildHiddenEdgeConnectedPolygons()

void BuildHiddenEdgeConnectedPolygons ( Tab< int > &  connectedFaceLists,
Tab< int > &  faceListStartIndices,
Tab< int > &  polygonVertexLists,
Tab< int > &  polygonVertexListStartIndices,
Mesh mesh 
)