You can import and export editorial files to help set up, edit, and refine a sequence of shots in the
Camera Sequencer.
To import editorial content
- From the menu bar in the
Camera Sequencer, select one of the following:
- To import a file without setting additional import options, select
File > Import Editorial. In the
Import browser that opens, browse to select the XML FCP file you want to load.
- To import a file and set additional options, select
File > Import Editorial >
.
Note: When you import an editorial file, if Maya cannot find the associated movie or sound files using the path specified in the editorial file, it searches for them in the
Movie and
Sound project locations. These locations are specified in
Project Window. For example, the default
Movie project location is set to the
data directory of the default Maya project.
You can edit the
Movie and
Sound project locations to point to a new location, for example, if you have editorial files with paths to a network drive on a Mac OS X system, and you want to import those files on a Windows system. See
Organize files into projects.
To export editorial content
- From the menu bar in the
Camera Sequencer, select one of the following:
- To export without setting additional options, select
File > Export Editorial.
- To export and set additional options, select
File > Export Editorial >
.