You can import and export editorial files to help set up, edit, and refine a sequence of shots in the 
		Camera Sequencer. 
		 
	 
To import editorial content
- From the menu bar in the 
		  Camera Sequencer, select one of the following: 
		  
- To import a file without setting additional import options, select 
				File > Import Editorial. In the 
				Import browser that opens, browse to select the XML FCP file you want to load. 
			 
 
- To import a file and set additional options, select 
				File > Import Editorial > 
				
. 
			  
 
		 
Note:  When you import an editorial file, if Maya cannot find the associated movie or sound files using the path specified in the editorial file, it searches for them in the 
		
Movie and 
		
Sound project locations. These locations are specified in 
		
Project Window. For example, the default 
		
Movie project location is set to the 
		
data directory of the default Maya project. 
		
You can edit the 
		  Movie and 
		  Sound project locations to point to a new location, for example, if you have editorial files with paths to a network drive on a Mac OS X system, and you want to import those files on a Windows system. See 
		  Organize files into projects. 
		
 
	  
To export editorial content
- From the menu bar in the 
		  Camera Sequencer, select one of the following: 
		  
- To export without setting additional options, select 
				File > Export Editorial. 
				 
			 
 
- To export and set additional options, select 
				File > Export Editorial > 
				
.