You can split your geometry cache clips to divide an object’s cached deformations into multiple, reusable cache clips.
Note: You cannot split a cycled geometry cache clip. You need to first
merge the cycled cache clip before you can split it. See
Merge geometry cache clips.
To split geometry cache clips
- In the
Trax Editor, select the cache clip that you want to split.
- Do one of the following:
- Drag the Trax current time indicator to the position on the cache clip where you want it to be split, right-click the cache clip, and select
Split Clip from the context-sensitive menu that appears.
The geometry cache clip is split at the current time indicator’s current frame and two cache clips appear replacing the selected cache clip.
- In the Trax menu bar, select
.
The cache clip is split according to the current settings in the
Split Clip Options window, and two clips appear replacing the selected clip.
Tip: Rename the cache clips that result from the Split cache clip operation to help you remember their original order.