Specify the locations you want primitives or geometry to generate on your mesh surface using the Specify Points Tool.
Depending on whether you are creating a hair, fur or instanced geometry, see Create hair or fur using spline primitives or Instance primitives and archive geometry.
The Specify Points Tool window appears. A circle icon replaces the cursor, which indicates that you can add points to this area of the geometry.
Maya loads the last points file that was created for the Description.
Point markers appear at the specified locations. When the Description is previewed, primitives generate at the point locations.
To delete a point location, + select its point marker.
Primitives display in the specified locations.