Create a twist deformer

When creating twist deformers, you can first set creation options and then create a deformer, or you can immediately create a deformer with the current creation options. If you’re not sure what the current creation options are, checking them before you create a deformer can save you some time adjusting the deformer’s attributes afterwards.

Attention: You should avoid changing the number of a deformable object’s points (for example, CVs, vertices, or lattice points) after you create a deformer. Changing the number of points can lead to unexpected deformation effects. Try to be sure you are happy with the deformable object’s topology before you begin using deformers. Save a copy of the object in case you want to do further modeling.

To create a twist deformer

  1. Select the object(s) you want to deform.
  2. Select Deform > (Create) Nonlinear > Twist > .

    The Twist deformer window appears.

  3. Click the Basic and Advanced tabs and set the creation options.

    See Twist deformer and Advanced deformer options.

  4. (Optional) As you set the creation options, you can also do the following:
    • Select Edit > Save Settings to save the creation options without creating a twist deformer and keep the options window open.
    • Select Edit > Reset Settings to reset the options to their default and keep the options window open.
  5. Do one of the following:
    • Click Create to create a twist deformer. The options window closes.
    • Click Apply to create a twist deformer and keep the options window open.
    • Click Close to close the window.

Example Twist Deformation: Modeling a Spiral staircase.

The foundation, rail, and moldings of the staircase’s model were shaped with the twist deformer.

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