For a description of the Blend Colors utility, see Blend Colors.
Try the following to get an idea of how this utility works.
To blend colors using the Blend Color utility
For more information on creating materials in the Hypershade, see Create and connect nodes in the Hypershade.
The result is a blend between the wood and checker textures. In the Blend Color’s Attribute editor, when you adjust the Blender slider towards 1, more of the checker texture appears and when you adjust the Blender slider towards 0, more of the wood texture appears.