Troubleshoot light intensity in scenes using a Stingray Physically Based Shader

The light intensity in the Stingray PBS material is measured in light stops. If you find that the light intensity is too bright, you can disable the Light Intensity in Stops option. In the Stingray PBS node Attribute Editor, click Open ShaderFX, then select the Stingray Standard Base node in the ShaderFX editor, and disable the Light Intensity in Stops option in its Attribute Editor.