

The 
		
Sweep Mesh tool lets you create a polygonal mesh, either in a straight line or from a simple curve. 
	 
To create a mesh based on a curve
- Create a curve. (Select 
		  Curves Tools in the 
		  Create menu, or use the Curves / Surfaces shelf). 
		
- With the curve selected, select 
		  Sweep Mesh from the Poly Modeling shelf or 
		  . 
		   Sweep Mesh in the Poly Modeling shelf 
A mesh is created from the curve path with the default 
			 Poly sweep profile. A 
			 sweepMeshCreator input node is created as well. 
		   
- Choose a shape from the Sweep Profiles. 
		  
 
		  
 
		
- Modify your curve mesh using the 
		  Sweep Mesh options in the 
		  Attribute Editor, under the 
		  sweepMeshCreator tab. 
		
- For an explanation about each of these options, see 
		  Sweep Mesh options. 
		
To create a mesh from 
	 multiple curves
If you want to apply 
		Sweep Mesh to 
		multiple curves but work with each curve independently (for example, in the case of hair cards), follow the procedure below: 
	 
-  Once you have several curves created, select them all. 
  
- Select 
	  . A window appears asking if you want to create a node for 
	 one or 
	 multiple curves. . A window appears asking if you want to create a node for 
	 one or 
	 multiple curves.
-  Select 
	 One node for each curves so that the selected curves are controlled by separate nodes (that is, you can apply the 
	 Sweep Mesh settings to individual curves in the selected group). 
	 Note: In the Attribute Editor, a SweepMeshCreator< x> (where 
		 x is the curve name or number) tab is created for each curve. A 
		 sweepMeshCreator input node is created for each curve as well. 
	  
 The meshes are uniformly created using the default 
	 Poly sweep profile.
- Select each curve individually to modify the curve mesh with the 
	 Sweep Mesh options in the 
	 Attribute Editor, under the corresponding 
	 sweepMeshCreator tab. 
	 For an explanation about each of these options, see 
		Sweep Mesh options. 
	  
To create a mesh 
	 without a curve 
Select 
	  in the 
	 Create menu, or use the Curves / Surfaces shelf). A mesh is created based on a straight line, using the default settings. Modify your curve mesh using the 
	 Sweep Mesh options in the 
	 Attribute Editor, under the 
	 sweepMeshCreator tab. 
  
See 
	 Sweep Mesh example workflow: Corkscrew, 
	 Sweep Mesh example workflow: Frame, and 
	 Sweep Mesh example: Animated curve for some sample projects.