Use the following options to set what happens when you select Mesh Display > Create Empty Color Set.
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Color Range
- Turn on Clamped to clamp the color and alpha values to the 0-1 range.
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Component Type
- Specify whether your new color set is RGB, RGBA, or A (alpha) only.
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Color Set Sharing
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Shared
- Every instance of the object has the new color set.
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Per Instance Shared
- All selected instances of the object share the new color set.
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Per Instance Unshared
- All selected instances of the object get a unique color set.