MASH Breakout allows you to drive animatable attributes on objects in your scene using a MASH network. This is useful if you want to leverage common MASH effects like Noise or Spring directly on objects rather than instances.
To connect an object to the Breakout node
The Breakout Connection Manager appears.
The two attributes are connected so that one drives the other.
You can break existing connections in the MASH_Breakout tab by right-clicking them in the Connected Nodes section and selecting Break Connection.