MASH Breakout allows you to drive animatable attributes on objects in your scene using a MASH network. This is useful if you want to leverage common MASH effects like
Noise or
Spring directly on objects rather than instances.
- Connected Nodes
- Displays a list of transform nodes currently connected to the
Breakout node. You can added objects by middle-dragging them here or selecting them and then right-clicking and choosing
Connect. You can also break connections by right-clicking them and choosing
Break Connection.
- Breakout Connection Manager
- Opens the
Breakout Connection Manager, which allows you to manage specific attribute connections per connected transform node.
- ID Offset
- Determines the specific MASH point ID that drives the connected nodes.