Select a boat type to add to your Fluids ocean or pond. If you want to move the position of the locator interactively, click , and then turn on Free Transform in the options window. When on, the locator cannot be connected directly to the expression.
See Make objects float and
- Float Selected Object(s)
- Lets you make an object float by adding a dynamic locator to it. Dynamic locators follow the motion of the ocean in the Y direction and also react to dynamic attributes such as buoyancy, gravity, and damping
See
- Make Boats
- This types of locator follows the motion of the ocean or pond in the Y direction, but additionally rotate in X and Z to allow the boat to pitch and roll in the waves.
See Make boats float.
- Make Motor Boats
- This type of locator follows the motion of the ocean in the Y direction, but additionally reacts appropriately to dynamic attributes (in the Extra Attributes section of the Attribute Editor).
See Create an Interactive boat simulation.