nDynamics is a dynamic simulation framework powered by Maya® Nucleus™ technology. A Maya Nucleus system is composed of a series of Nucleus objects, which consists of nCloth, nParticle, nHair, Soft Bodies, and passive collision objects, as well as dynamic constraints, and a Maya Nucleus solver.
The Maya Nucleus solver is stable, capable of handling large data sets, and it provides fast simulation results. The solver works with numerous shapes (like curves, non-manifold geometry, and meshes with holes) within the simulation framework, and its flexibility allows for less obvious nCloth applications, like flower petals or leaves.
As part of the Maya Nucleus system, the Maya Nucleus solver calculates Nucleus simulations, collisions, and constraints in an iterative manner, improving the simulation after each iteration and quickly recovering from each iteration’s failure, to produce accurate behavior.