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Synopsis

editDisplayLayerMembers [-clear] [-fullNames] [-noRecurse] [-ufeObjects]

editDisplayLayerMembers is undoable, queryable, and NOT editable.

This command is used to query and edit membership of display layers. No equivalent 'remove' command is necessary since all objects must be in exactly one display layer. Removing an object from a layer can be accomplished by adding it to a different layer.

Return value

intNumber of objects added to the layer
string[]Query: List of objects in layer

In query mode, return type is based on queried flag.

Keywords

displayLayer, display, layer, member, relationship

Related

createDisplayLayer, editDisplayLayerGlobals, layerButton

Flags

clear, fullNames, noRecurse, ufeObjects
Long name (short name) Argument types Properties
-clear(-clr)
2023
create
Remove all the objects contained in the layer by moving them to the default layer.
-fullNames(-fn) query
(Query only.) If set then return the full DAG paths of the objects in the layer. Otherwise return just the name of the object.
-noRecurse(-nr) createquery
If set then only add selected objects to the display layer. Otherwise all descendants of the selected objects will also be added.
-ufeObjects(-ufe)
2023.3
query
(Query only.) If set will return objects that are defined through the UFE interface as well as native Maya objects.

Flag can appear in Create mode of command Flag can appear in Edit mode of command
Flag can appear in Query mode of command Flag can be used more than once in a command.

MEL examples

editDisplayLayerMembers displayLayer1 sphere1 cone1;
// Result : 2

editDisplayLayerMembers -q displayLayer1;
// Result : sphere1 cone1

editDisplayLayerMembers displayLayer1 expression1 sphere2;
// Warning : Only DAG objects can be in a display layer.  'expression1' ignored.
// Result : 1

editDisplayLayerMembers -noRecurse layer1 `ls -selection -ufe`;
// Result: 1

editDisplayLayerMembers -clear layer1;
// Result: 1