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polyCutUVCtx [-loopSpeed int] [-mapBordersColor float float float] [-showCheckerMap boolean] [-showTextureBorders boolean] [-showUVShellColoring boolean] [-steadyStroke boolean] [-steadyStrokeDistance float] [-symmetry int]
contextName
polyCutUVCtx is undoable, queryable, and editable.
Create a new context to cut UVs on polygonal objects
boolean | Whether steady stroke is on or not, when querying the steadyStroke flag. |
float | The distance for a steady stroke, when querying the steadyStrokeDistance flag. |
In query mode, return type is based on queried flag.
loopSpeed, mapBordersColor, showCheckerMap, showTextureBorders, showUVShellColoring, steadyStroke, steadyStrokeDistance, symmetry
Flag can appear in Create mode of command
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Flag can appear in Edit mode of command
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Flag can appear in Query mode of command
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Flag can be used more than once in a command.
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// Create a new cut facets context, then switch to it
polyCutUVCtx polyCutUVCtx1;
setToolTo polyCutUVCtx1;